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ProgressDialog.cpp
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ProgressDialog.cpp
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// ProgressDialog.cpp : implementation file
//
#include "stdafx.h"
#include "Unfrag.h"
#include "ProgressDialog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CProgressDialog dialog
CProgressDialog::CProgressDialog(CWnd* pParent /*=NULL*/)
: CDialog(CProgressDialog::IDD, pParent)
{
//{{AFX_DATA_INIT(CProgressDialog)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
m_bCancelRequested = FALSE;
}
void CProgressDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CProgressDialog)
DDX_Control(pDX, IDC_PROGRESS, m_wndProgress);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CProgressDialog, CDialog)
//{{AFX_MSG_MAP(CProgressDialog)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CProgressDialog message handlers
void CProgressDialog::OnCancel()
{
m_bCancelRequested = TRUE;
}
void CProgressDialog::OnOK()
{
// Eat the message so EndDialog won't be called.
}
BOOL CProgressDialog::CancelRequested()
{
//
// Pump waiting messages through the message queue.
//
MSG msg;
while (::PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
AfxGetApp ()->PumpMessage ();
//
// Simulate the framework's idle processing mechanism.
//
LONG lIdle = 0;
while (AfxGetApp ()->OnIdle (lIdle++));
//
// Return the value of the m_bCancelRequested flag.
//
return m_bCancelRequested;
}