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Set Waves to a Non-zero steepness #650

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M1chaelM opened this issue May 17, 2023 · 1 comment
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Set Waves to a Non-zero steepness #650

M1chaelM opened this issue May 17, 2023 · 1 comment
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good first issue Good for newcomers minor
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@M1chaelM
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Our wave model uses trochoidal waves but we currently have the steepness set to zero in all worlds, which collapses the shape to a sinusoid. If possible we should update this value to something that makes the trochoidal shape a little more evident.

@M1chaelM M1chaelM added this to the 2.3.0 milestone May 17, 2023
@M1chaelM M1chaelM self-assigned this May 23, 2023
@M1chaelM M1chaelM added good first issue Good for newcomers minor labels May 23, 2023
@M1chaelM M1chaelM assigned tejalbarnwal and unassigned M1chaelM May 23, 2023
hashoak added a commit to hashoak/vrx that referenced this issue Jun 9, 2023
@M1chaelM
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Per discussion in #674 it seems that updating the steepness does not have any discernible effect on the wave rendering, and no one is sure why this is the case. Consequently, we don't need to update the values right now, and I will close this issue. Since this situation isn't urgent but also not ideal, I'll make a new issue to document the problem.

@M1chaelM M1chaelM reopened this Jun 27, 2023
@M1chaelM M1chaelM closed this as not planned Won't fix, can't repro, duplicate, stale Jun 27, 2023
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