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This is most likely correlated to the weight based on how many items a progression unlocks in combination with redundancy filtering which might eliminate skill combinations that would lead to higher-weighted progressions because the added amount of items would outweigh the cost of additional skills
The text was updated successfully, but these errors were encountered:
The bias of chosen teleporters for progression seems too strong currently.
Some stats for reference (https://discord.com/channels/942484331572658196/942484811187122257/1069261785028366336)
This is most likely correlated to the weight based on how many items a progression unlocks in combination with redundancy filtering which might eliminate skill combinations that would lead to higher-weighted progressions because the added amount of items would outweigh the cost of additional skills
The text was updated successfully, but these errors were encountered: