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Trials refill like checkpoints do when you start and abandon them.
In most cases this should be irrelevant because many trials have a checkpoint next to them anyway.
In cases where this refill is important however, it may give additional meaning to the TrialActivation state, since that would open up an extra refill. Currently TrialActivation states aren't being pathed for using weapon wheel abilities, which might be incorrect in niche cases because of this.
Conversely, on trials where the refill is irrelevant the TrialActivation state may be useless to begin with since the abilities to complete the trial should also be enough to activate it
The text was updated successfully, but these errors were encountered:
Trials refill like checkpoints do when you start and abandon them.
In most cases this should be irrelevant because many trials have a checkpoint next to them anyway.
In cases where this refill is important however, it may give additional meaning to the TrialActivation state, since that would open up an extra refill. Currently TrialActivation states aren't being pathed for using weapon wheel abilities, which might be incorrect in niche cases because of this.
Conversely, on trials where the refill is irrelevant the TrialActivation state may be useless to begin with since the abilities to complete the trial should also be enough to activate it
The text was updated successfully, but these errors were encountered: