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Create logic for discovery bingo (and maybe regular bingo too)
Have easier goals on starting squares (no more it's 30 mins in and you go straight from 2 goals visible to 21 goals visible)
Have bingo able to read the seed so goals can be tailored to random spawn locations, as well as removing/adjusting goals already (partially) completed by headers (ie open mode, no combat)
The text was updated successfully, but these errors were encountered:
Create logic for discovery bingo (and maybe regular bingo too)
Have easier goals on starting squares (no more it's 30 mins in and you go straight from 2 goals visible to 21 goals visible)
Have bingo able to read the seed so goals can be tailored to random spawn locations, as well as removing/adjusting goals already (partially) completed by headers (ie open mode, no combat)
The text was updated successfully, but these errors were encountered: