Help with modding paintings 1.18.1 #2135
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Dog517
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Mod Dev Support
Replies: 1 comment 7 replies
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If you are following (maven) conventions the png would be in your source tree as You can use Also try running
at runtime (after it loads resource packs not at registration time) to see if it actually loaded your image. |
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Hello, so I want to make some paintings for fabric 1.18.1, so I followed a tutorial and set everything up, but in the game when i put down my painting it shows the missing texture. here is my ModPaintings class :
`package net.dogdev.stuffmod.painting;
import net.dogdev.stuffmod.StuffMod;
import net.fabricmc.fabric.api.networking.v1.S2CPlayChannelEvents;
import net.minecraft.entity.decoration.painting.PaintingMotive;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
public class ModPaintings {
}
`
and the structure for the textures is this: resources.assets.stuffmod.textures.painting.rick.png
Thanks!
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