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Entity's arms are far away from the body #2016

Answered by Uskoe
Uskoe asked this question in Mod Dev Support
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I had to tweak the arm pivot

@Override
public void setAngles(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch){
	super.setAngles((T)entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch);

        this.rightArm.pivotX = 5.0F;
	this.leftArm.pivotX = -5.0F;
}

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