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Currently design system components have "concepts" and "anatomy". Concepts seems a rather broad term for what could be many different things. For example state pseudo classes (inc custom state ones), any corresponding UI behaviours associated with these pseudo class states, API methods, and attributes could all be "concepts". Is it worth us trying to segregate these a bit?
The text was updated successfully, but these errors were encountered:
There hasn't been any discussion on this issue for a while, so we're marking it as stale. If you choose to kick off the discussion again, we'll remove the 'stale' label.
Following on from #845
Currently design system components have "concepts" and "anatomy". Concepts seems a rather broad term for what could be many different things. For example state pseudo classes (inc custom state ones), any corresponding UI behaviours associated with these pseudo class states, API methods, and attributes could all be "concepts". Is it worth us trying to segregate these a bit?
The text was updated successfully, but these errors were encountered: