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Introduction

OpenIddict is a free and open source framework for building flexible and standard-compliant OAuth 2.0/OpenID Connect clients and servers in .NET.

History

OpenIddict was born in late 2015 and was initially based on AspNet.Security.OpenIdConnect.Server (codenamed ASOS), a low-level OpenID Connect server middleware inspired by the OAuth 2.0 authorization server middleware developed by Microsoft for the OWIN project and the first OpenID Connect server ever created for ASP.NET Core.

In 2020, ASOS was merged into OpenIddict 3.0+ to form a unified stack under the OpenIddict umbrella, while still offering an easy-to-use approach for new users and a low-level experience for advanced users thanks to a "degraded mode" that allows using OpenIddict in a stateless way (i.e without a backing database).

As part of this process, native support for Microsoft.Owin was added to OpenIddict 3.0+ to allow using it in legacy ASP.NET 4.6.1 (and higher) applications, making it an excellent candidate for replacing OAuthAuthorizationServerMiddleware and OAuthBearerAuthenticationMiddleware without having to migrate to ASP.NET Core.

In 2022, a whole new OAuth 2.0 + OpenID Connect client stack was added to OpenIddict and shipped with an OpenIddict.Client.WebIntegration companion package aiming at replacing the existing aspnet-contrib social providers (the aspnet-contrib providers are still supported, but the OpenIddict Web providers are now strongly recommended for new applications).

To make the OpenIddict client usable in more scenarios, complete support for desktop applications was added in OpenIddict 4.1 and mobile platforms are supported since OpenIddict 5.8.

Core concepts

Modular design

OpenIddict adopts a fully modular design and offers 3 powerful stacks that can be used together or independently:

  • A client stack, that can be used to integrate with remote OAuth 2.0/OpenID Connect servers.
  • A server stack, that can be used to create your own OAuth 2.0/OpenID Connect server.
  • A validation stack, that can be used to implement token authentication in your APIs.

The 3 stacks are configured separately and can use the OpenIddict.Core package that provides the persistence logic:

services.AddOpenIddict()
    .AddCore(options =>
    {
        // ...
    })
    .AddClient(options =>
    {
        // ...
    })
    .AddServer(options =>
    {
        // ...
    })
    .AddValidation(options =>
    {
        // ...
    });

Coupling

To offer a unified experience across all the platforms it supports, the OpenIddict client, server and validation stacks were designed to avoid a tight coupling with a specific host or platform. As such, the OpenIddict.Client, OpenIddict.Server and OpenIddict.Validation packages deliberately don't depend on ASP.NET Core and only contain generic logic that can be used in any implementation (including non-official hosts): companion packages like OpenIddict.Client.AspNetCore or OpenIddict.Client.Owin are provided to support integrating with a specific host.

For the same reason, the persistence logic is not tied to a specific ORM or database: while Entity Framework Core, Entity Framework 6.x and MongoDB are supported out-of-the-box, custom stores can also be implemented to support any other provider.

User authentication

Unlike other solutions, OpenIddict exclusively focuses on the OAuth 2.0/OpenID Connect protocol aspects of the authorization process and leaves user authentication up to the implementer: OpenIddict can be natively used with any form of user authentication like password, token, federated or Integrated Windows Authentication (NTLM/Kerberos). While convenient, using a membership stack like ASP.NET Core Identity is not required.

Pass-through support

Similarly to OAuthAuthorizationServerMiddleware, the OpenIddict server allows handling authorization, logout and token requests in custom controller actions or any other middleware able to hook into the ASP.NET Core or OWIN request processing pipeline. In this case, OpenIddict will always validate incoming requests first (e.g by ensuring the mandatory parameters are present and valid) before allowing the rest of the pipeline to be invoked: should any validation error occur, OpenIddict will automatically reject the request before it reaches user-defined controller actions or custom middleware.

The same exact concept also exists in the OpenIddict client stack, where the pass-through mode can be used to handle callbacks/redirection requests in custom code (for instance, a controller action, a Razor Page, a Web Form or a minimal API handler) and apply any logic needed by the application (e.g filtering claims, storing the identity in an authentication cookie, etc.).

builder.Services.AddOpenIddict()
    .AddServer(options =>
    {
        // Enable the authorization and token endpoints.
        options.SetAuthorizationEndpointUris("/authorize")
               .SetTokenEndpointUris("/token");

        // Enable the authorization code flow.
        options.AllowAuthorizationCodeFlow();

        // Register the signing and encryption credentials.
        options.AddDevelopmentEncryptionCertificate()
               .AddDevelopmentSigningCertificate();

        // Register the ASP.NET Core host and configure the authorization endpoint
        // to allow the /authorize minimal API handler to handle authorization requests
        // after being validated by the built-in OpenIddict server event handlers.
        //
        // Token requests will be handled by OpenIddict itself by reusing the identity
        // created by the /authorize handler and stored in the authorization codes.
        options.UseAspNetCore()
               .EnableAuthorizationEndpointPassthrough();
    });
app.MapGet("/authorize", async (HttpContext context) =>
{
    // Resolve the claims stored in the principal created after the Steam authentication dance.
    // If the principal cannot be found, trigger a new challenge to redirect the user to Steam.
    var principal = (await context.AuthenticateAsync(SteamAuthenticationDefaults.AuthenticationScheme))?.Principal;
    if (principal is null)
    {
        return Results.Challenge(properties: null, [SteamAuthenticationDefaults.AuthenticationScheme]);
    }

    var identifier = principal.FindFirst(ClaimTypes.NameIdentifier)!.Value;

    // Create a new identity and import a few select claims from the Steam principal.
    var identity = new ClaimsIdentity(TokenValidationParameters.DefaultAuthenticationType);
    identity.AddClaim(new Claim(Claims.Subject, identifier));
    identity.AddClaim(new Claim(Claims.Name, identifier).SetDestinations(Destinations.AccessToken));

    return Results.SignIn(new ClaimsPrincipal(identity), properties: null, OpenIddictServerAspNetCoreDefaults.AuthenticationScheme);
});

Events model

OpenIddict implements a powerful event-based model for its client, server and validation stacks: each part of the request processing logic is implemented as an event handler that can be removed, moved to a different position in the pipeline or replaced by a custom handler to override the default logic used by OpenIddict:

/// <summary>
/// Contains the logic responsible of rejecting authorization requests that don't specify a valid prompt parameter.
/// </summary>
public class ValidatePromptParameter : IOpenIddictServerHandler<ValidateAuthorizationRequestContext>
{
    /// <summary>
    /// Gets the default descriptor definition assigned to this handler.
    /// </summary>
    public static OpenIddictServerHandlerDescriptor Descriptor { get; }
        = OpenIddictServerHandlerDescriptor.CreateBuilder<ValidateAuthorizationRequestContext>()
            .UseSingletonHandler<ValidatePromptParameter>()
            .SetOrder(ValidateNonceParameter.Descriptor.Order + 1_000)
            .SetType(OpenIddictServerHandlerType.BuiltIn)
            .Build();

    /// <inheritdoc/>
    public ValueTask HandleAsync(ValidateAuthorizationRequestContext context)
    {
        if (context is null)
        {
            throw new ArgumentNullException(nameof(context));
        }

        // Reject requests specifying prompt=none with consent/login or select_account.
        if (context.Request.HasPrompt(Prompts.None) && (context.Request.HasPrompt(Prompts.Consent) ||
                                                        context.Request.HasPrompt(Prompts.Login) ||
                                                        context.Request.HasPrompt(Prompts.SelectAccount)))
        {
            context.Logger.LogInformation(SR.GetResourceString(SR.ID6040));

            context.Reject(
                error: Errors.InvalidRequest,
                description: SR.FormatID2052(Parameters.Prompt),
                uri: SR.FormatID8000(SR.ID2052));

            return default;
        }

        return default;
    }
}

In OpenIddict itself, event handlers are typically defined as dedicated classes but they can also be registered using delegates:

services.AddOpenIddict()
    .AddServer(options =>
    {
        options.AddEventHandler<HandleConfigurationRequestContext>(builder =>
            builder.UseInlineHandler(context =>
            {
                // Attach custom metadata to the configuration document.
                context.Metadata["custom_metadata"] = 42;

                return default;
            }));
    });

Degraded mode

Designed to offer a low-level experience to advanced users, the degraded mode allows using OpenIddict in a stateless way by disabling all the features that normally depend on the OpenIddict.Core package, which includes things like client_id/client_secret or redirect_uri validation, reference tokens and token revocation support. Since these critical parts are not handled by OpenIddict when enabling the degraded mode, you're expected to register custom event handlers that will implement the necessary features using your own logic (and your own database!).

Tip

For more information on the degraded mode, read Creating an OpenID Connect server proxy with OpenIddict 3.0's degraded mode.