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Many statblocks in monsters.json are missing the modifier for their hit_dice field #100

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cynicaloptimist opened this issue May 6, 2022 · 1 comment · Fixed by #132
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@cynicaloptimist
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cynicaloptimist commented May 6, 2022

https://github.com/eepMoody/open5e-api/blob/master/data/WOTC_5e_SRD_v5.1/monsters.json
A few examples include the Bandit and Knight statblocks, but any instance of the hit_dice field where there is no modifier is probably affected by this.

Improved Initiative uses the hit_dice field when rolling random monster HP so the modifier is important.
cynicaloptimist/improved-initiative#580

Thanks!

@Gredelston
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Nice find, @cynicaloptimist. Thanks for reporting the issue.

It appears that our WOTC_5e_SRD_v5.1/monsters.json was missing modifiers for all beasts (ex. Wolf) and all NPCs (ex. Bandit). #132 should address this.

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