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What command did you run exactly? There's a few things that could be going on: 1) if you have a bounding box set then tiles intersecting your bounding box are included which sometimes makes it look like they disappear when you zoom in outside your bounding box or 2) ocean at z6 and above comes from the water polygons source - if that download failed or got corrupted then you could end up without any oceans above z5. |
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I think that might be what happend. I re-downloaded the water-polygon file and it's a lot bigger -rw-r--r--. 1 root root 846771837 Dec 19 04:48 water-polygons-split-3857.zip Thanks for pointing that out. Yeh, I didn't want to download any files becauase I already had the planet file and didn't want to spend the time downloading... But I guess that hurt me cause I didn't get the latest polygon.. Probably need to get the natural earth also and lake centerlines possibly. I'll ck that out. Thanks for pointing me in the right direction. Let me know if you think this sounds right! Appreciate all you did on this project also. Works great! |
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Actually not sure now. When I use the standard URL ( as shown above in my command) to get the polygons it looks like the 767K file But If I pull the file from here (https://osmdata.openstreetmap.de/data/water-polygons.html) it's like 846 megs. Do you know whats going on here? Thanks |
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I generated a planet file for mbtiles using the OpenMaptiles profile. I noticed that when I zoom in I lose the oceans after level 5. (Possibly other large water bodies). I then verified the "water" layer and see clearly after level 5 no mbtiles records are generated for oceans. I used the --boundary-osm-only as a param. However, pretty sure I did this previously without this and had the same issue. If you have any ideas please let me know. Thanks
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