Replies: 4 comments 3 replies
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Wang-Müller might be a good choice. Playing around at the moment with a QGIS plugin that implements it: https://github.com/NRCan/geo_sim_processing |
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Love esri docs... |
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For polygonized raster data an easy way could also be to do a bit of midpoint smoothing, see https://github.com/wipfli/midpoint-smoothing : |
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IGN, the French National Institute of Geographic and Forest Information, implemented various cartographic algorithms in Java. See their web page and code repository. They appear to have switched to Python, see here, but the Java code might still be interesting to read. |
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When doing polygon simplification, I often get sharp corners when I increase the pixel tolerance. I personally find this looks bad.
Is there a method which gives a penalty for sharp corners when doing the polygon simplification?
I would be happy to trade off area accuracy for fewer sharp corners...
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