diff --git a/.github/workflows/main.yml b/.github/workflows/main.yml new file mode 100644 index 0000000..8bcd76c --- /dev/null +++ b/.github/workflows/main.yml @@ -0,0 +1,202 @@ +name: "Godot 4.3-stable CI/CD" + +env: + GODOT_VERSION: 4.3-stable + +on: + workflow_dispatch: + push: + branches: + - main + +jobs: + web: + runs-on: ubuntu-latest + permissions: + contents: write + container: + image: barichello/godot-ci:4.3-stable + steps: + - name: Checkout + uses: actions/checkout@v3 + + - name: Move export templates into position + run: | + mkdir -v -p ~/.local/share/godot/export_templates + mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable + - name: Create staging directory + run: mkdir -v -p build/web + + - name: Build + run: godot -v --export-release --headless "Web" + + - name: Add coi-service-worker + run: | + git clone https://github.com/gzuidhof/coi-serviceworker.git + mv coi-serviceworker/coi-serviceworker.js build/web/coi-serviceworker.js + sed -i '3 i ' build/web/index.html + + - name: Deploy + uses: peaceiris/actions-gh-pages@v3.9.3 + with: + github_token: ${{ secrets.GITHUB_TOKEN }} + publish_dir: ./build/web + force_orphan: true + user_name: "github-ci[bot]" + user_email: "github-actions[bot]@users.noreply.github.com" + commit_message: "UPDATE GITHUB PAGES" + + - name: Zip Web artifacts + run: zip -r game_web.zip build/web + + - name: Upload Web artifacts + uses: actions/upload-artifact@v3 + with: + name: game_web + path: game_web.zip + linux: + runs-on: ubuntu-latest + permissions: + contents: write + + container: + image: barichello/godot-ci:4.3-stable + + steps: + - name: Checkout + uses: actions/checkout@v3 + + - name: Move export templates into position + run: | + mkdir -v -p ~/.local/share/godot/export_templates + mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable + - name: Create staging directory + run: mkdir -v -p build/linux + + - name: Build for Linux + run: godot -v --export-release --headless "Linux/X11" --path . --output "build/linux/game.x86_64" + + - name: Zip Linux artifacts + run: zip -r game_linux.zip build/linux + + - name: Upload Linux artifacts + uses: actions/upload-artifact@v3 + with: + name: game_linux + path: game_linux.zip + windows: + runs-on: ubuntu-latest + permissions: + contents: write + + container: + image: barichello/godot-ci:4.3-stable + + steps: + - name: Checkout + uses: actions/checkout@v3 + + - name: Move export templates into position + run: | + mkdir -v -p ~/.local/share/godot/export_templates + mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable + - name: Create staging directory + run: mkdir -v -p build/windows + + - name: Build for windows + run: godot -v --export-release --headless "Windows Desktop" --path . --output "build/windows/game.x86_64" + + - name: Zip Windows artifacts + run: zip -r game_windows.zip build/windows + + - name: Upload windows artifacts + uses: actions/upload-artifact@v3 + with: + name: game_windows + path: game_windows.zip + release: + needs: [web, linux, windows] + runs-on: ubuntu-latest + permissions: + contents: write + steps: + - name: Checkout code + uses: actions/checkout@v3 + with: + fetch-depth: 0 + + - name: Set up GitVersion + uses: gittools/actions/gitversion/setup@v0.9.15 + with: + versionSpec: '5.x' + + - name: Execute GitVersion + uses: gittools/actions/gitversion/execute@v0.9.15 + with: + useConfigFile: true + configFilePath: GitVersion.yml + + - name: Get branch name + id: get_branch + run: echo "BRANCH_NAME=$(echo ${GITHUB_REF#refs/heads/})" >> $GITHUB_ENV + + - name: Download artifacts + uses: actions/download-artifact@v3 + with: + name: game_web + + - name: Download Linux artifacts + uses: actions/download-artifact@v3 + with: + name: game_linux + + - name: Download Windows artifacts + uses: actions/download-artifact@v3 + with: + name: game_windows + + - name: Create Release + id: create_release + uses: actions/create-release@v1 + env: + GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} + with: + tag_name: ${{env.GitVersion_MajorMinorPatch}} + release_name: ${{env.GitVersion_MajorMinorPatch}} + body: | + Release notes for ${{env.GitVersion_MajorMinorPatch}} + draft: false + prerelease: true + + - name: Upload Web Release Asset + id: upload-release-asset + uses: actions/upload-release-asset@v1 + env: + GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} + with: + upload_url: ${{ steps.create_release.outputs.upload_url }} + asset_path: game_web.zip + asset_name: Godot_Game_Web.zip + asset_content_type: application/zip + + - name: Upload Linux Release Asset + id: upload-linux-release-asset + uses: actions/upload-release-asset@v1 + env: + GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} + with: + upload_url: ${{ steps.create_release.outputs.upload_url }} + asset_path: game_linux.zip + asset_name: Godot_Game_Linux.zip + asset_content_type: application/zip + + - name: Upload Windows Release Asset + id: upload-windows-release-asset + uses: actions/upload-release-asset@v1 + env: + GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} + with: + upload_url: ${{ steps.create_release.outputs.upload_url }} + asset_path: game_windows.zip + asset_name: Godot_Game_Windows.zip + asset_content_type: application/zip