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backward.hpp
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backward.hpp
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/*
* backward.hpp
* Copyright 2013 Google Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef H_6B9572DA_A64B_49E6_B234_051480991C89
#define H_6B9572DA_A64B_49E6_B234_051480991C89
#ifndef __cplusplus
# error "It's not going to compile without a C++ compiler..."
#endif
#if defined(BACKWARD_CXX11)
#elif defined(BACKWARD_CXX98)
#else
# if __cplusplus >= 201103L
# define BACKWARD_CXX11
# define BACKWARD_ATLEAST_CXX11
# define BACKWARD_ATLEAST_CXX98
# else
# define BACKWARD_CXX98
# define BACKWARD_ATLEAST_CXX98
# endif
#endif
// You can define one of the following (or leave it to the auto-detection):
//
// #define BACKWARD_SYSTEM_LINUX
// - specialization for linux
//
// #define BACKWARD_SYSTEM_UNKNOWN
// - placebo implementation, does nothing.
//
#if defined(BACKWARD_SYSTEM_LINUX)
#elif defined(BACKWARD_SYSTEM_UNKNOWN)
#else
# if defined(__linux)
# define BACKWARD_SYSTEM_LINUX
# else
# define BACKWARD_SYSTEM_UNKNOWN
# endif
#endif
#include <fstream>
#include <iostream>
#include <sstream>
#include <algorithm>
#include <cstdlib>
#include <cstdio>
#include <cstring>
#include <cctype>
#include <string>
#include <new>
#include <iomanip>
#include <vector>
#if defined(BACKWARD_SYSTEM_LINUX)
// On linux, backtrace can back-trace or "walk" the stack using the following
// libraries:
//
// #define BACKWARD_HAS_UNWIND 1
// - unwind comes from libgcc, but I saw an equivalent inside clang itself.
// - with unwind, the stacktrace is as accurate as it can possibly be, since
// this is used by the C++ runtine in gcc/clang for stack unwinding on
// exception.
// - normally libgcc is already linked to your program by default.
//
// #define BACKWARD_HAS_BACKTRACE == 1
// - backtrace seems to be a little bit more portable than libunwind, but on
// linux, it uses unwind anyway, but abstract away a tiny information that is
// sadly really important in order to get perfectly accurate stack traces.
// - backtrace is part of the (e)glib library.
//
// The default is:
// #define BACKWARD_HAS_UNWIND == 1
//
// Note that only one of the define should be set to 1 at a time.
//
# if BACKWARD_HAS_UNWIND == 1
# elif BACKWARD_HAS_BACKTRACE == 1
# else
# undef BACKWARD_HAS_UNWIND
# define BACKWARD_HAS_UNWIND 1
# undef BACKWARD_HAS_BACKTRACE
# define BACKWARD_HAS_BACKTRACE 0
# endif
// On linux, backward can extract detailed information about a stack trace
// using one of the following libraries:
//
// #define BACKWARD_HAS_DW 1
// - libdw gives you the most juicy details out of your stack traces:
// - object filename
// - function name
// - source filename
// - line and column numbers
// - source code snippet (assuming the file is accessible)
// - variables name and values (if not optimized out)
// - You need to link with the lib "dw":
// - apt-get install libdw-dev
// - g++/clang++ -ldw ...
//
// #define BACKWARD_HAS_BFD 1
// - With libbfd, you get a fair amount of details:
// - object filename
// - function name
// - source filename
// - line numbers
// - source code snippet (assuming the file is accessible)
// - You need to link with the lib "bfd":
// - apt-get install binutils-dev
// - g++/clang++ -lbfd ...
//
// #define BACKWARD_HAS_BACKTRACE_SYMBOL 1
// - backtrace provides minimal details for a stack trace:
// - object filename
// - function name
// - backtrace is part of the (e)glib library.
//
// The default is:
// #define BACKWARD_HAS_BACKTRACE_SYMBOL == 1
//
// Note that only one of the define should be set to 1 at a time.
//
# if BACKWARD_HAS_DW == 1
# elif BACKWARD_HAS_BFD == 1
# elif BACKWARD_HAS_BACKTRACE_SYMBOL == 1
# else
# undef BACKWARD_HAS_DW
# define BACKWARD_HAS_DW 0
# undef BACKWARD_HAS_BFD
# define BACKWARD_HAS_BFD 0
# undef BACKWARD_HAS_BACKTRACE_SYMBOL
# define BACKWARD_HAS_BACKTRACE_SYMBOL 1
# endif
# if BACKWARD_HAS_UNWIND == 1
# include <unwind.h>
// while gcc's unwind.h defines something like that:
// extern _Unwind_Ptr _Unwind_GetIP (struct _Unwind_Context *);
// extern _Unwind_Ptr _Unwind_GetIPInfo (struct _Unwind_Context *, int *);
//
// clang's unwind.h defines something like this:
// uintptr_t _Unwind_GetIP(struct _Unwind_Context* __context);
//
// Even if the _Unwind_GetIPInfo can be linked to, it is not declared, worse we
// cannot just redeclare it because clang's unwind.h doesn't define _Unwind_Ptr
// anyway.
//
// Luckily we can play on the fact that the guard macros have a different name:
#ifdef __CLANG_UNWIND_H
// In fact, this function still comes from libgcc (on my different linux boxes,
// clang links against libgcc).
# include <inttypes.h>
extern "C" uintptr_t _Unwind_GetIPInfo(_Unwind_Context*, int*);
#endif
# endif
# include <cxxabi.h>
# include <fcntl.h>
# include <link.h>
# include <sys/stat.h>
# include <syscall.h>
# include <unistd.h>
# include <signal.h>
# if BACKWARD_HAS_BFD == 1
// NOTE: defining PACKAGE{,_VERSION} is required before including
// bfd.h on some platforms, see also:
// https://sourceware.org/bugzilla/show_bug.cgi?id=14243
# ifndef PACKAGE
# define PACKAGE
# endif
# ifndef PACKAGE_VERSION
# define PACKAGE_VERSION
# endif
# include <bfd.h>
# ifndef _GNU_SOURCE
# define _GNU_SOURCE
# include <dlfcn.h>
# undef _GNU_SOURCE
# else
# include <dlfcn.h>
# endif
# endif
# if BACKWARD_HAS_DW == 1
# include <elfutils/libdw.h>
# include <elfutils/libdwfl.h>
# include <dwarf.h>
# endif
# if (BACKWARD_HAS_BACKTRACE == 1) || (BACKWARD_HAS_BACKTRACE_SYMBOL == 1)
// then we shall rely on backtrace
# include <execinfo.h>
# endif
#endif // defined(BACKWARD_SYSTEM_LINUX)
#ifdef BACKWARD_ATLEAST_CXX11
# include <unordered_map>
# include <utility> // for std::swap
namespace backward {
namespace details {
template <typename K, typename V>
struct hashtable {
using type = std::unordered_map<K, V>;
};
using std::move;
}
}
#else // NOT BACKWARD_ATLEAST_CXX11
# include <map>
namespace backward {
namespace details {
template <typename K, typename V>
struct hashtable {
using type = std::map<K, V>;
};
template <typename T>
const T& move(const T& v) { return v; }
template <typename T>
T& move(T& v) { return v; }
}
}
#endif // BACKWARD_ATLEAST_CXX11
namespace backward {
namespace system_tag {
struct linux_tag; // seems that I cannot call that "linux" because the name
// is already defined... so I am adding _tag everywhere.
struct unknown_tag;
#if defined(BACKWARD_SYSTEM_LINUX)
using current_tag = linux_tag;
#elif defined(BACKWARD_SYSTEM_UNKNOWN)
using current_tag = unknown_tag;
#else
# error "May I please get my system defines?"
#endif
}
namespace trace_resolver_tag {
#ifdef BACKWARD_SYSTEM_LINUX
struct libdw;
struct libbfd;
struct backtrace_symbol;
# if BACKWARD_HAS_DW == 1
using current = libdw;
# elif BACKWARD_HAS_BFD == 1
using current = libbfd;
# elif BACKWARD_HAS_BACKTRACE_SYMBOL == 1
using current = backtrace_symbol;
# else
# error "You shall not pass, until you know what you want."
# endif
#endif // BACKWARD_SYSTEM_LINUX
}
namespace details {
template <typename T>
struct rm_ptr { using type = T; };
template <typename T>
struct rm_ptr<T*> { using type = T; };
template <typename T>
struct rm_ptr<const T*> { using type = const T; };
template <typename R, typename T, R (*F)(T)>
struct deleter {
template <typename U>
void operator()(U& ptr) const {
(*F)(ptr);
}
};
template <typename T>
struct default_delete {
void operator()(T& ptr) const {
delete ptr;
}
};
template <typename T, typename Deleter = deleter<void, void*, &::free> >
class handle {
struct dummy;
T _val;
bool _empty;
#ifdef BACKWARD_ATLEAST_CXX11
handle(const handle&) = delete;
handle& operator=(const handle&) = delete;
#endif
public:
~handle() {
if (!_empty) {
Deleter()(_val);
}
}
explicit handle(): _val(), _empty(true) {}
explicit handle(T val): _val(val), _empty(false) {}
#ifdef BACKWARD_ATLEAST_CXX11
handle(handle&& from): _empty(true) {
swap(from);
}
handle& operator=(handle&& from) {
swap(from); return *this;
}
#else
explicit handle(const handle& from): _empty(true) {
// some sort of poor man's move semantic.
swap(const_cast<handle&>(from));
}
handle& operator=(const handle& from) {
// some sort of poor man's move semantic.
swap(const_cast<handle&>(from)); return *this;
}
#endif
void reset(T new_val) {
handle tmp(new_val);
swap(tmp);
}
operator const dummy*() const {
if (_empty) {
return 0;
}
return reinterpret_cast<const dummy*>(_val);
}
T get() {
return _val;
}
T release() {
_empty = true;
return _val;
}
void swap(handle& b) {
using std::swap;
swap(b._val, _val); // can throw, we are safe here.
swap(b._empty, _empty); // should not throw: if you cannot swap two
// bools without throwing... It's a lost cause anyway!
}
T operator->() { return _val; }
const T operator->() const { return _val; }
using ref_t = typename rm_ptr<T>::type&;
using const_ref_t = const typename rm_ptr<T>::type&;
ref_t operator*() { return *_val; }
const_ref_t operator*() const { return *_val; }
ref_t operator[](size_t idx) { return _val[idx]; }
// Watch out, we've got a badass over here
T* operator&() {
_empty = false;
return &_val;
}
};
// Default demangler implementation (do nothing).
template <typename TAG>
struct demangler_impl {
static std::string demangle(const char* funcname) {
return funcname;
}
};
#ifdef BACKWARD_SYSTEM_LINUX
template <>
struct demangler_impl<system_tag::current_tag> {
demangler_impl(): _demangle_buffer_length(0) {}
std::string demangle(const char* funcname) {
using namespace details;
_demangle_buffer.reset(
abi::__cxa_demangle(funcname, NULL,
&_demangle_buffer_length, 0)
);
if (_demangle_buffer) {
return _demangle_buffer.get();
}
return funcname;
}
private:
details::handle<char*> _demangle_buffer;
size_t _demangle_buffer_length;
};
#endif // BACKWARD_SYSTEM_LINUX
struct demangler:
public demangler_impl<system_tag::current_tag> {};
}
/*************** A TRACE ***************/
struct Trace {
void* addr;
unsigned idx;
Trace():
addr(0), idx(0) {}
explicit Trace(void* addr, size_t idx):
addr(addr), idx(idx) {}
};
struct ResolvedTrace: public Trace {
struct SourceLoc {
std::string function;
std::string filename;
unsigned line;
unsigned col;
SourceLoc(): line(0), col(0) {}
bool operator==(const SourceLoc& b) const {
return function == b.function
&& filename == b.filename
&& line == b.line
&& col == b.col;
}
bool operator!=(const SourceLoc& b) const {
return !(*this == b);
}
};
// In which binary object this trace is located.
std::string object_filename;
// The function in the object that contain the trace. This is not the same
// as source.function which can be an function inlined in object_function.
std::string object_function;
// The source location of this trace. It is possible for filename to be
// empty and for line/col to be invalid (value 0) if this information
// couldn't be deduced, for example if there is no debug information in the
// binary object.
SourceLoc source;
// An optionals list of "inliners". All the successive sources location
// from where the source location of the trace (the attribute right above)
// is inlined. It is especially useful when you compiled with optimization.
using source_locs_t = std::vector<SourceLoc>;
source_locs_t inliners;
ResolvedTrace():
Trace() {}
ResolvedTrace(const Trace& mini_trace):
Trace(mini_trace) {}
};
/*************** STACK TRACE ***************/
// default implemention.
template <typename TAG>
class StackTraceImpl {
public:
size_t size() const { return 0; }
Trace operator[](size_t) { return Trace(); }
size_t load_here(size_t=0) { return 0; }
size_t load_from(void*, size_t=0) { return 0; }
unsigned thread_id() const { return 0; }
void skip_n_firsts(size_t) { }
};
#ifdef BACKWARD_SYSTEM_LINUX
class StackTraceLinuxImplBase {
public:
StackTraceLinuxImplBase(): _thread_id(0), _skip(0) {}
unsigned thread_id() const {
return _thread_id;
}
void skip_n_firsts(size_t n) { _skip = n; }
protected:
void load_thread_info() {
_thread_id = syscall(SYS_gettid);
if (_thread_id == (size_t) getpid()) {
// If the thread is the main one, let's hide that.
// I like to keep little secret sometimes.
_thread_id = 0;
}
}
size_t skip_n_firsts() const { return _skip; }
private:
size_t _thread_id;
size_t _skip;
};
class StackTraceLinuxImplHolder: public StackTraceLinuxImplBase {
public:
size_t size() const {
return _stacktrace.size() ? _stacktrace.size() - skip_n_firsts() : 0;
}
Trace operator[](size_t idx) {
if (idx >= size()) {
return Trace();
}
return Trace(_stacktrace[idx + skip_n_firsts()], idx);
}
void** begin() {
if (size()) {
return &_stacktrace[skip_n_firsts()];
}
return 0;
}
protected:
std::vector<void*> _stacktrace;
};
#if BACKWARD_HAS_UNWIND == 1
namespace details {
template <typename F>
class Unwinder {
public:
size_t operator()(F& f, size_t depth) {
_f = &f;
_index = -1;
_depth = depth;
_Unwind_Backtrace(&this->backtrace_trampoline, this);
return _index;
}
private:
F* _f;
ssize_t _index;
size_t _depth;
static _Unwind_Reason_Code backtrace_trampoline(
_Unwind_Context* ctx, void *self) {
return ((Unwinder*)self)->backtrace(ctx);
}
_Unwind_Reason_Code backtrace(_Unwind_Context* ctx) {
if (_index >= 0 && static_cast<size_t>(_index) >= _depth)
return _URC_END_OF_STACK;
int ip_before_instruction = 0;
uintptr_t ip = _Unwind_GetIPInfo(ctx, &ip_before_instruction);
if (!ip_before_instruction) {
ip -= 1;
}
if (_index >= 0) { // ignore first frame.
(*_f)(_index, (void*)ip);
}
_index += 1;
return _URC_NO_REASON;
}
};
template <typename F>
size_t unwind(F f, size_t depth) {
Unwinder<F> unwinder;
return unwinder(f, depth);
}
}
template <>
class StackTraceImpl<system_tag::linux_tag>: public StackTraceLinuxImplHolder {
public:
__attribute__ ((noinline)) // TODO use some macro
size_t load_here(size_t depth=32) {
load_thread_info();
if (depth == 0) {
return 0;
}
_stacktrace.resize(depth);
size_t trace_cnt = details::unwind(callback(*this), depth);
_stacktrace.resize(trace_cnt);
skip_n_firsts(0);
return size();
}
size_t load_from(void* addr, size_t depth=32) {
load_here(depth + 8);
for (size_t i = 0; i < _stacktrace.size(); ++i) {
if (_stacktrace[i] == addr) {
skip_n_firsts(i);
break;
}
}
_stacktrace.resize(std::min(_stacktrace.size(),
skip_n_firsts() + depth));
return size();
}
private:
struct callback {
StackTraceImpl& self;
callback(StackTraceImpl& self): self(self) {}
void operator()(size_t idx, void* addr) {
self._stacktrace[idx] = addr;
}
};
};
#else // BACKWARD_HAS_UNWIND == 0
template <>
class StackTraceImpl<system_tag::linux_tag>: public StackTraceLinuxImplHolder {
public:
__attribute__ ((noinline)) // TODO use some macro
size_t load_here(size_t depth=32) {
load_thread_info();
if (depth == 0) {
return 0;
}
_stacktrace.resize(depth + 1);
size_t trace_cnt = backtrace(&_stacktrace[0], _stacktrace.size());
_stacktrace.resize(trace_cnt);
skip_n_firsts(1);
return size();
}
size_t load_from(void* addr, size_t depth=32) {
load_here(depth + 8);
for (size_t i = 0; i < _stacktrace.size(); ++i) {
if (_stacktrace[i] == addr) {
skip_n_firsts(i);
_stacktrace[i] = (void*)( (uintptr_t)_stacktrace[i] + 1);
break;
}
}
_stacktrace.resize(std::min(_stacktrace.size(),
skip_n_firsts() + depth));
return size();
}
};
#endif // BACKWARD_HAS_UNWIND
#endif // BACKWARD_SYSTEM_LINUX
class StackTrace:
public StackTraceImpl<system_tag::current_tag> {};
/*************** TRACE RESOLVER ***************/
template <typename TAG>
class TraceResolverImpl;
#ifdef BACKWARD_SYSTEM_UNKNOWN
template <>
class TraceResolverImpl<system_tag::unknown_tag> {
public:
template <class ST>
void load_stacktrace(ST&) {}
ResolvedTrace resolve(ResolvedTrace t) {
return t;
}
};
#endif
#ifdef BACKWARD_SYSTEM_LINUX
class TraceResolverLinuxImplBase {
protected:
std::string demangle(const char* funcname) {
return _demangler.demangle(funcname);
}
private:
details::demangler _demangler;
};
template <typename STACKTRACE_TAG>
class TraceResolverLinuxImpl;
#if BACKWARD_HAS_BACKTRACE_SYMBOL == 1
template <>
class TraceResolverLinuxImpl<trace_resolver_tag::backtrace_symbol>:
public TraceResolverLinuxImplBase {
public:
template <class ST>
void load_stacktrace(ST& st) {
using namespace details;
if (st.size() == 0) {
return;
}
_symbols.reset(
backtrace_symbols(st.begin(), st.size())
);
}
ResolvedTrace resolve(ResolvedTrace trace) {
char* filename = _symbols[trace.idx];
char* funcname = filename;
while (*funcname && *funcname != '(') {
funcname += 1;
}
trace.object_filename.assign(filename, funcname++);
char* funcname_end = funcname;
while (*funcname_end && *funcname_end != ')' && *funcname_end != '+') {
funcname_end += 1;
}
*funcname_end = '\0';
trace.object_function = this->demangle(funcname);
trace.source.function = trace.object_function; // we cannot do better.
return trace;
}
private:
details::handle<char**> _symbols;
};
#endif // BACKWARD_HAS_BACKTRACE_SYMBOL == 1
#if BACKWARD_HAS_BFD == 1
template <>
class TraceResolverLinuxImpl<trace_resolver_tag::libbfd>:
public TraceResolverLinuxImplBase {
public:
TraceResolverLinuxImpl(): _bfd_loaded(false) {}
template <class ST>
void load_stacktrace(ST&) {}
ResolvedTrace resolve(ResolvedTrace trace) {
Dl_info symbol_info;
// trace.addr is a virtual address in memory pointing to some code.
// Let's try to find from which loaded object it comes from.
// The loaded object can be yourself btw.
if (!dladdr(trace.addr, &symbol_info)) {
return trace; // dat broken trace...
}
// Now we get in symbol_info:
// .dli_fname:
// pathname of the shared object that contains the address.
// .dli_fbase:
// where the object is loaded in memory.
// .dli_sname:
// the name of the nearest symbol to trace.addr, we expect a
// function name.
// .dli_saddr:
// the exact address corresponding to .dli_sname.
if (symbol_info.dli_sname) {
trace.object_function = demangle(symbol_info.dli_sname);
}
if (!symbol_info.dli_fname) {
return trace;
}
trace.object_filename = symbol_info.dli_fname;
bfd_fileobject& fobj = load_object_with_bfd(symbol_info.dli_fname);
if (!fobj.handle) {
return trace; // sad, we couldn't load the object :(
}
find_sym_result* details_selected; // to be filled.
// trace.addr is the next instruction to be executed after returning
// from the nested stack frame. In C++ this usually relate to the next
// statement right after the function call that leaded to a new stack
// frame. This is not usually what you want to see when printing out a
// stacktrace...
find_sym_result details_call_site = find_symbol_details(fobj,
trace.addr, symbol_info.dli_fbase);
details_selected = &details_call_site;
#if BACKWARD_HAS_UNWIND == 0
// ...this is why we also try to resolve the symbol that is right
// before the return address. If we are lucky enough, we will get the
// line of the function that was called. But if the code is optimized,
// we might get something absolutely not related since the compiler
// can reschedule the return address with inline functions and
// tail-call optimisation (among other things that I don't even know
// or cannot even dream about with my tiny limited brain).
find_sym_result details_adjusted_call_site = find_symbol_details(fobj,
(void*) (uintptr_t(trace.addr) - 1),
symbol_info.dli_fbase);
// In debug mode, we should always get the right thing(TM).
if (details_call_site.found && details_adjusted_call_site.found) {
// Ok, we assume that details_adjusted_call_site is a better estimation.
details_selected = &details_adjusted_call_site;
trace.addr = (void*) (uintptr_t(trace.addr) - 1);
}
if (details_selected == &details_call_site && details_call_site.found) {
// we have to re-resolve the symbol in order to reset some
// internal state in BFD... so we can call backtrace_inliners
// thereafter...
details_call_site = find_symbol_details(fobj, trace.addr,
symbol_info.dli_fbase);
}
#endif // BACKWARD_HAS_UNWIND
if (details_selected->found) {
if (details_selected->filename) {
trace.source.filename = details_selected->filename;
}
trace.source.line = details_selected->line;
if (details_selected->funcname) {
// this time we get the name of the function where the code is
// located, instead of the function were the address is
// located. In short, if the code was inlined, we get the
// function correspoding to the code. Else we already got in
// trace.function.
trace.source.function = demangle(details_selected->funcname);
if (!symbol_info.dli_sname) {
// for the case dladdr failed to find the symbol name of
// the function, we might as well try to put something
// here.
trace.object_function = trace.source.function;
}
}
// Maybe the source of the trace got inlined inside the function
// (trace.source.function). Let's see if we can get all the inlined
// calls along the way up to the initial call site.
trace.inliners = backtrace_inliners(fobj, *details_selected);
#if 0
if (trace.inliners.size() == 0) {
// Maybe the trace was not inlined... or maybe it was and we
// are lacking the debug information. Let's try to make the
// world better and see if we can get the line number of the
// function (trace.source.function) now.
//
// We will get the location of where the function start (to be
// exact: the first instruction that really start the
// function), not where the name of the function is defined.
// This can be quite far away from the name of the function
// btw.
//
// If the source of the function is the same as the source of
// the trace, we cannot say if the trace was really inlined or
// not. However, if the filename of the source is different
// between the function and the trace... we can declare it as
// an inliner. This is not 100% accurate, but better than
// nothing.
if (symbol_info.dli_saddr) {
find_sym_result details = find_symbol_details(fobj,
symbol_info.dli_saddr,
symbol_info.dli_fbase);
if (details.found) {
ResolvedTrace::SourceLoc diy_inliner;
diy_inliner.line = details.line;
if (details.filename) {
diy_inliner.filename = details.filename;
}
if (details.funcname) {
diy_inliner.function = demangle(details.funcname);
} else {
diy_inliner.function = trace.source.function;
}
if (diy_inliner != trace.source) {
trace.inliners.push_back(diy_inliner);
}
}
}
}
#endif
}
return trace;
}
private:
bool _bfd_loaded;
using bfd_handle_t = details::handle<bfd*,
details::deleter<bfd_boolean, bfd*, &bfd_close>
>;
using bfd_symtab_t = details::handle<asymbol**>;
struct bfd_fileobject {
bfd_handle_t handle;
bfd_vma base_addr;
bfd_symtab_t symtab;
bfd_symtab_t dynamic_symtab;
};
using fobj_bfd_map_t = details::hashtable<std::string, bfd_fileobject>::type;
fobj_bfd_map_t _fobj_bfd_map;
bfd_fileobject& load_object_with_bfd(const std::string& filename_object) {
using namespace details;
if (!_bfd_loaded) {
using namespace details;
bfd_init();
_bfd_loaded = true;
}
fobj_bfd_map_t::iterator it =
_fobj_bfd_map.find(filename_object);
if (it != _fobj_bfd_map.end()) {
return it->second;
}
// this new object is empty for now.
bfd_fileobject& r = _fobj_bfd_map[filename_object];
// we do the work temporary in this one;
bfd_handle_t bfd_handle;
int fd = open(filename_object.c_str(), O_RDONLY);
bfd_handle.reset(
bfd_fdopenr(filename_object.c_str(), "default", fd)
);
if (!bfd_handle) {
close(fd);
return r;
}
if (!bfd_check_format(bfd_handle.get(), bfd_object)) {
return r; // not an object? You lose.
}
if ((bfd_get_file_flags(bfd_handle.get()) & HAS_SYMS) == 0) {
return r; // that's what happen when you forget to compile in debug.
}
ssize_t symtab_storage_size =
bfd_get_symtab_upper_bound(bfd_handle.get());
ssize_t dyn_symtab_storage_size =
bfd_get_dynamic_symtab_upper_bound(bfd_handle.get());
if (symtab_storage_size <= 0 && dyn_symtab_storage_size <= 0) {
return r; // weird, is the file is corrupted?
}
bfd_symtab_t symtab, dynamic_symtab;
ssize_t symcount = 0, dyn_symcount = 0;
if (symtab_storage_size > 0) {
symtab.reset(
(bfd_symbol**) malloc(symtab_storage_size)
);