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FrameworkRenderer.filters
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FrameworkRenderer.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Resource Files\Materials">
<UniqueIdentifier>{dd6cd4ce-fe96-42d4-9111-cb847e585c30}</UniqueIdentifier>
<Extensions>fmat</Extensions>
</Filter>
<Filter Include="Resource Files\Meshes">
<UniqueIdentifier>{e5b96baa-1226-4a7b-a54f-52706b0b2cd2}</UniqueIdentifier>
<Extensions>obj</Extensions>
</Filter>
<Filter Include="Resource Files\Scenes">
<UniqueIdentifier>{d960dbe7-fd51-439f-9d78-c214100bd931}</UniqueIdentifier>
<Extensions>fscn</Extensions>
</Filter>
<Filter Include="Resource Files\Textures">
<UniqueIdentifier>{788ab6e9-73a2-423c-96bc-0f73d6a6e543}</UniqueIdentifier>
<Extensions>dds</Extensions>
</Filter>
<Filter Include="Resource Files\Shaders">
<UniqueIdentifier>{5394c41e-db37-4ff9-a493-8ca4e597f8ec}</UniqueIdentifier>
<Extensions>hlsl</Extensions>
</Filter>
<Filter Include="Header Files\Engine">
<UniqueIdentifier>{7940ac7d-d08b-47ee-b26a-fc551c9ad2ef}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\Engine">
<UniqueIdentifier>{f1e721fb-a2e3-4523-928b-9ccc24464cb7}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>