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the clienthandler CreateCardAt method will bump the new card's index to the top, overriding the new index applied locally by the sendToBack() API call.
This will end up de-syncing the game state, with the local player seeing the newly created card on the top index while the other players see the card on the bottom index.
The text was updated successfully, but these errors were encountered:
to replicate:
the clienthandler CreateCardAt method will bump the new card's index to the top, overriding the new index applied locally by the sendToBack() API call.
This will end up de-syncing the game state, with the local player seeing the newly created card on the top index while the other players see the card on the bottom index.
The text was updated successfully, but these errors were encountered: