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finitecontainer.go
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finitecontainer.go
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// Copyright 2014 Matthias Zenger. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package containerkit
// ============================================================================
// INTERFACE
// ============================================================================
// FiniteContainer obejcts are containers with a finite number of elements.
// Method Size returns the number of elements encapsulated by the container.
type FiniteContainer interface {
FiniteContainerBase
FiniteContainerDerived
}
// Finite is implemented by all objects providing a Size() method
type Finite interface {
Size() int
}
// The base functionality required for all FiniteContainer implementations. This
// corresponds to the methods required for Container objects as well as the method
// defined by interface Finite.
type FiniteContainerBase interface {
ContainerBase
Finite
}
// The derived functionality implemented by the FiniteContainer trait.
// This corresponds to the derived functionality of Container.
type FiniteContainerDerived interface {
ContainerDerived
}
func EmbeddedFiniteContainer(obj FiniteContainer) FiniteContainer {
return &finiteContainer{obj, obj, EmbeddedContainer(obj)}
}
// ============================================================================
// IMPLEMENTATION
// ============================================================================
type finiteContainer struct {
obj FiniteContainer
FiniteContainerBase
ContainerDerived
}
func (this *finiteContainer) IsEmpty() bool {
return this.obj.Size() == 0
}
func (this *finiteContainer) Force() FiniteContainer {
return this.obj
}