From 3eb8e80dc099ccf18eba5fb72416dc7b0461a66e Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Tue, 15 Aug 2023 13:37:37 -0700 Subject: [PATCH] no need to cast latencies now that i'm printing longs Signed-off-by: Gene Walters --- MPSGameLift/Code/Source/MatchmakingSystemComponent.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MPSGameLift/Code/Source/MatchmakingSystemComponent.cpp b/MPSGameLift/Code/Source/MatchmakingSystemComponent.cpp index e14fca562..f1363c56a 100644 --- a/MPSGameLift/Code/Source/MatchmakingSystemComponent.cpp +++ b/MPSGameLift/Code/Source/MatchmakingSystemComponent.cpp @@ -265,7 +265,7 @@ namespace MPSGameLift AZStd::string httpLatenciesParam; for (auto const& [region, latencyMs] : regionalLatencies) { - httpLatenciesParam += AZStd::string::format("%s_%" PRIi64 "_", region.c_str(), aznumeric_cast(latencyMs.count())); + httpLatenciesParam += AZStd::string::format("%s_%" PRIi64 "_", region.c_str(), latencyMs.count()); } httpLatenciesParam.pop_back(); // pop the trailing underscore