because c ain't got anything. lol.
you may copy the files under wsl/include into your project, install it with CPM or install directly into your system with the following:
py install.py
and then include it with cmake into your project
cmake_minimum_required_version(VERSION 3.25)
project(CoolProject LANGUAGES C)
find_package(wsl CONFIG REQUIRED)
add_executable(CoolProject source.c)
target_link_libraries(CoolProject PRIVATE wsl::wsl)
#define WS_VECTOR_DEFINITION
#include <wsl/ws_vector.h>
#include <stdio.h>
WS_VECTOR(int)
int main()
{
struct ws_vector_int numbers = ws_vector_create(ws_vector_initialize(int, 1, 2, 3));
for (size_t index = 0; index != ws_vector_size(numbers); index += 1)
{
printf("%s ", *ws_vector_at(numbers, index));
}
ws_vector_destroy(int, &numbers);
}
#define WS_STRING_BUILDER_DEFINITION
#include <wsl/ws_string_builder.h>
#include <stdio.h>
int main()
{
struct ws_string_builder stringA = ws_string_builder_create("What a beautiful world");
struct ws_string_builder stringB = ws_string_builder_create("Hello, ");
ws_string_builder_chop_until_last(&stringA, ' ');
ws_string_builder_append_string_while(&stringB, stringA.data, isalpha);
printf("%s\n", stringB.data); // output: Hello, World
ws_string_builder_destroy(&stringB);
ws_string_builder_destroy(&stringA);
}
i recommend you to simply explore the code and see what you can do with it. seriously. do it.