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pubspec.yaml
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pubspec.yaml
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# Nylo - Micro-framework for Flutter.
#
# Website: https://nylo.dev
# Official repository: https://github.com/nylo-core/nylo
# Author: Anthony Gordon <https://github.com/agordn52>
name: flutter_app
description: A new Nylo Flutter application.
publish_to: 'none'
version: 1.0.0+1
environment:
sdk: '>=3.4.0 <4.0.0'
flutter: ">=3.24.0 <4.0.0"
dependencies:
url_launcher: ^6.2.6
google_fonts: ^6.2.1
analyzer: ^6.7.0
intl: ^0.19.0
nylo_framework: ^6.2.9
pretty_dio_logger: ^1.4.0
cupertino_icons: ^1.0.8
path_provider: ^2.1.4
flutter_local_notifications: ^18.0.1
font_awesome_flutter: ^10.8.0
scaffold_ui: ^1.1.5
flutter:
sdk: flutter
flutter_localizations:
sdk: flutter
dev_dependencies:
rename: ^3.0.2
flutter_launcher_icons: ^0.14.1
# The following line 'flutter_lints' activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
# flutter_lints: ^5.0.0
flutter_test:
sdk: flutter
# APP ICON - public/app_icon/icon.png
# Build icons: "dart run flutter_launcher_icons"
flutter_launcher_icons:
android: true
ios: true
image_path: "public/app_icon/icon.png"
remove_alpha_ios: true
# RENAME YOUR PROJECT
# flutter pub run rename setAppName --targets ios,android --value "YourAppName"
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- public/fonts/
- public/images/
- public/app_icon/
- lang/
- .env