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build.sh
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build.sh
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#!/bin/bash
set -ue
# Expect the following envvars to be set:
# - APP
# - VERSION
# - COMMIT
# - TARGET_OS
# - LEDGER_ENABLED
# - DEBUG
# Source builder's functions library
. /usr/local/share/cosmos-sdk/buildlib.sh
# These variables are now available
# - BASEDIR
# - OUTDIR
# Build for each os-architecture pair
for platform in ${TARGET_PLATFORMS} ; do
# This function sets GOOS, GOARCH, and OS_FILE_EXT environment variables
# according to the build target platform. OS_FILE_EXT is empty in all
# cases except when the target platform is 'windows'.
setup_build_env_for_platform "${platform}"
make clean
echo Building for $(go env GOOS)/$(go env GOARCH) >&2
GOROOT_FINAL="$(go env GOROOT)" \
make build LDFLAGS=-buildid=${VERSION} COMMIT=${COMMIT}
mv ./build/${APP}${OS_FILE_EXT} ${OUTDIR}/${APP}-${VERSION}-$(go env GOOS)-$(go env GOARCH)${OS_FILE_EXT}
# This function restore the build environment variables to their
# original state.
restore_build_env
done
# Generate and display build report.
generate_build_report
cat ${OUTDIR}/build_report