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This repository has been archived by the owner on Jun 20, 2020. It is now read-only.
There's a room in Redneck Rampage's Nut House that's semi transparent, causing a hall of mirror effect as you move. In the original game it results in the ceiling being darker and the transparent sprites becoming brighter as they get overdrawn, but in RedNukem the ceiling becomes black with the Classic renderer.
The text was updated successfully, but these errors were encountered:
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There's a room in Redneck Rampage's Nut House that's semi transparent, causing a hall of mirror effect as you move. In the original game it results in the ceiling being darker and the transparent sprites becoming brighter as they get overdrawn, but in RedNukem the ceiling becomes black with the Classic renderer.
The text was updated successfully, but these errors were encountered: