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CopyScript.cs
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CopyScript.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Photon.Pun;
using Photon.Realtime;
public class CopyScript : MonoBehaviourPunCallbacks
{
public int index = 1;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if(photonView.IsMine)
{
switch(index)
{
case 1://head
transform.position = ViveManager.Instance.head.transform.position;
transform.rotation = ViveManager.Instance.head.transform.rotation;
break;
case 2://leftHand
transform.position = ViveManager.Instance.leftHand.transform.position;
transform.rotation = ViveManager.Instance.leftHand.transform.rotation;
break;
case 3://rightHand
transform.position = ViveManager.Instance.rightHand.transform.position;
transform.rotation = ViveManager.Instance.rightHand.transform.rotation;
break;
case 4://leftFoot
transform.position = ViveManager.Instance.leftFoot.transform.position;
transform.rotation = ViveManager.Instance.leftFoot.transform.rotation;
break;
case 5://rightFoot
transform.position = ViveManager.Instance.rightFoot.transform.position;
transform.rotation = ViveManager.Instance.rightFoot.transform.rotation;
break;
}
}
}
}