You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It is possible to significantly and cheaply improve the rendering of the figures of the A Chaos Game with Triangles notebook by using transparency, smaller marker size and a some oversampling:
defshow_walk(vertexes, N=5000):
"Walk halfway towards a random vertex for N points; show reults."Xs, Ys=transpose(random_walk(vertexes, N))
Xv, Yv=transpose(vertexes)
plt.plot(Xs, Ys, 'r.', alpha=0.5, markersize=1)
plt.plot(Xv, Yv, 'bs', clip_on=False)
plt.gca().set_aspect('equal')
plt.gcf().set_size_inches(9, 9)
plt.axis('off')
plt.show()
The text was updated successfully, but these errors were encountered:
Hello,
It is possible to significantly and cheaply improve the rendering of the figures of the A Chaos Game with Triangles notebook by using transparency, smaller marker size and a some oversampling:
The text was updated successfully, but these errors were encountered: