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colonialmarines.dme
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colonialmarines.dme
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// DM Environment file for colonialmarines.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.
// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// BEGIN_INCLUDE
#include "code\__odlint.dm"
#include "code\_byond_version_compat.dm"
#include "code\_compile_options.dm"
#include "code\_experiments.dm"
#include "code\_macros.dm"
#include "code\global.dm"
#include "code\span_macros.dm"
#include "code\stylesheet.dm"
#include "code\__DEFINES\__game.dm"
#include "code\__DEFINES\__rust_g.dm"
#include "code\__DEFINES\__spacemandmm.dm"
#include "code\__DEFINES\_bitfields.dm"
#include "code\__DEFINES\_click.dm"
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_macros.dm"
#include "code\__DEFINES\_math.dm"
#include "code\__DEFINES\_protect.dm"
#include "code\__DEFINES\_tick.dm"
#include "code\__DEFINES\access.dm"
#include "code\__DEFINES\admin.dm"
#include "code\__DEFINES\alerts.dm"
#include "code\__DEFINES\ARES.dm"
#include "code\__DEFINES\assert.dm"
#include "code\__DEFINES\atmospherics.dm"
#include "code\__DEFINES\autofire.dm"
#include "code\__DEFINES\autolathe.dm"
#include "code\__DEFINES\autowiki.dm"
#include "code\__DEFINES\blood.dm"
#include "code\__DEFINES\bsql.config.dm"
#include "code\__DEFINES\bullet_traits.dm"
#include "code\__DEFINES\callback.dm"
#include "code\__DEFINES\camera.dm"
#include "code\__DEFINES\chat.dm"
#include "code\__DEFINES\chemistry.dm"
#include "code\__DEFINES\clans.dm"
#include "code\__DEFINES\client_prefs.dm"
#include "code\__DEFINES\colours.dm"
#include "code\__DEFINES\combat.dm"
#include "code\__DEFINES\configuration.dm"
#include "code\__DEFINES\conflict.dm"
#include "code\__DEFINES\cooldowns.dm"
#include "code\__DEFINES\db_defs.dm"
#include "code\__DEFINES\defenses.dm"
#include "code\__DEFINES\dropships.dm"
#include "code\__DEFINES\emote_panels.dm"
#include "code\__DEFINES\equipment.dm"
#include "code\__DEFINES\events.dm"
#include "code\__DEFINES\fire.dm"
#include "code\__DEFINES\flags.dm"
#include "code\__DEFINES\fonts.dm"
#include "code\__DEFINES\generators.dm"
#include "code\__DEFINES\guns.dm"
#include "code\__DEFINES\hijack.dm"
#include "code\__DEFINES\html.dm"
#include "code\__DEFINES\hud.dm"
#include "code\__DEFINES\human.dm"
#include "code\__DEFINES\job.dm"
#include "code\__DEFINES\keybinding.dm"
#include "code\__DEFINES\language.dm"
#include "code\__DEFINES\layers.dm"
#include "code\__DEFINES\lighting.dm"
#include "code\__DEFINES\machinery.dm"
#include "code\__DEFINES\maps.dm"
#include "code\__DEFINES\marine.dm"
#include "code\__DEFINES\math_physics.dm"
#include "code\__DEFINES\MC.dm"
#include "code\__DEFINES\minimap.dm"
#include "code\__DEFINES\misc.dm"
#include "code\__DEFINES\mob.dm"
#include "code\__DEFINES\mob_hud.dm"
#include "code\__DEFINES\mobs.dm"
#include "code\__DEFINES\mode.dm"
#include "code\__DEFINES\movement.dm"
#include "code\__DEFINES\nightmare.dm"
#include "code\__DEFINES\objects.dm"
#include "code\__DEFINES\origins.dm"
#include "code\__DEFINES\pain.dm"
#include "code\__DEFINES\pred.dm"
#include "code\__DEFINES\procpath.dm"
#include "code\__DEFINES\qdel.dm"
#include "code\__DEFINES\radio.dm"
#include "code\__DEFINES\redis.dm"
#include "code\__DEFINES\regex.dm"
#include "code\__DEFINES\sentry_laptop_configurations.dm"
#include "code\__DEFINES\shuttles.dm"
#include "code\__DEFINES\skills.dm"
#include "code\__DEFINES\sounds.dm"
#include "code\__DEFINES\speech_channels.dm"
#include "code\__DEFINES\stamina.dm"
#include "code\__DEFINES\stats.dm"
#include "code\__DEFINES\status_effects.dm"
#include "code\__DEFINES\strippable.dm"
#include "code\__DEFINES\STUI.dm"
#include "code\__DEFINES\subsystems.dm"
#include "code\__DEFINES\supply.dm"
#include "code\__DEFINES\surgery.dm"
#include "code\__DEFINES\techtree.dm"
#include "code\__DEFINES\text.dm"
#include "code\__DEFINES\tgs.config.dm"
#include "code\__DEFINES\tgs.dm"
#include "code\__DEFINES\tgui.dm"
#include "code\__DEFINES\traits.dm"
#include "code\__DEFINES\turf_flags.dm"
#include "code\__DEFINES\turfs.dm"
#include "code\__DEFINES\tutorial.dm"
#include "code\__DEFINES\unit_tests.dm"
#include "code\__DEFINES\urls.dm"
#include "code\__DEFINES\vehicle.dm"
#include "code\__DEFINES\vendors.dm"
#include "code\__DEFINES\vv.dm"
#include "code\__DEFINES\weapon_stats.dm"
#include "code\__DEFINES\weather.dm"
#include "code\__DEFINES\xeno.dm"
#include "code\__DEFINES\dcs\flags.dm"
#include "code\__DEFINES\dcs\helpers.dm"
#include "code\__DEFINES\dcs\signals\signals_admin.dm"
#include "code\__DEFINES\dcs\signals\signals_client.dm"
#include "code\__DEFINES\dcs\signals\signals_datum.dm"
#include "code\__DEFINES\dcs\signals\signals_global.dm"
#include "code\__DEFINES\dcs\signals\signals_subsystem.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_area.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_atom.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_cell.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_item.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_movable.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_obj.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_projectile.dm"
#include "code\__DEFINES\dcs\signals\atom\signals_turf.dm"
#include "code\__DEFINES\dcs\signals\atom\mob\signals_mind.dm"
#include "code\__DEFINES\dcs\signals\atom\mob\signals_mob.dm"
#include "code\__DEFINES\dcs\signals\atom\mob\living\signals_human.dm"
#include "code\__DEFINES\dcs\signals\atom\mob\living\signals_living.dm"
#include "code\__DEFINES\dcs\signals\atom\mob\living\signals_xeno.dm"
#include "code\__DEFINES\paygrade_defs\civilian.dm"
#include "code\__DEFINES\paygrade_defs\cmb.dm"
#include "code\__DEFINES\paygrade_defs\dutch.dm"
#include "code\__DEFINES\paygrade_defs\marines.dm"
#include "code\__DEFINES\paygrade_defs\mercs.dm"
#include "code\__DEFINES\paygrade_defs\navy.dm"
#include "code\__DEFINES\paygrade_defs\paygrade.dm"
#include "code\__DEFINES\paygrade_defs\provost.dm"
#include "code\__DEFINES\paygrade_defs\twe.dm"
#include "code\__DEFINES\paygrade_defs\upp.dm"
#include "code\__DEFINES\paygrade_defs\weyland.dm"
#include "code\__DEFINES\typecheck\assemblers.dm"
#include "code\__DEFINES\typecheck\datums.dm"
#include "code\__DEFINES\typecheck\generic_types.dm"
#include "code\__DEFINES\typecheck\humanoids.dm"
#include "code\__DEFINES\typecheck\items.dm"
#include "code\__DEFINES\typecheck\mobs_generic.dm"
#include "code\__DEFINES\typecheck\xenos.dm"
#include "code\__HELPERS\#maths.dm"
#include "code\__HELPERS\_lists.dm"
#include "code\__HELPERS\_time.dm"
#include "code\__HELPERS\animations.dm"
#include "code\__HELPERS\chat.dm"
#include "code\__HELPERS\cmp.dm"
#include "code\__HELPERS\datums.dm"
#include "code\__HELPERS\files.dm"
#include "code\__HELPERS\filters.dm"
#include "code\__HELPERS\game.dm"
#include "code\__HELPERS\generators.dm"
#include "code\__HELPERS\guid.dm"
#include "code\__HELPERS\icons.dm"
#include "code\__HELPERS\job.dm"
#include "code\__HELPERS\lazy_templates.dm"
#include "code\__HELPERS\level_traits.dm"
#include "code\__HELPERS\lighting.dm"
#include "code\__HELPERS\lists.dm"
#include "code\__HELPERS\logging.dm"
#include "code\__HELPERS\matrices.dm"
#include "code\__HELPERS\mobs.dm"
#include "code\__HELPERS\nameof.dm"
#include "code\__HELPERS\pronouns.dm"
#include "code\__HELPERS\qdel.dm"
#include "code\__HELPERS\sanitize_values.dm"
#include "code\__HELPERS\shell.dm"
#include "code\__HELPERS\status_effects.dm"
#include "code\__HELPERS\string_lists.dm"
#include "code\__HELPERS\text.dm"
#include "code\__HELPERS\traits.dm"
#include "code\__HELPERS\type2type.dm"
#include "code\__HELPERS\unsorted.dm"
#include "code\__HELPERS\verb_helpers.dm"
#include "code\__HELPERS\sorts\_Main.dm"
#include "code\__HELPERS\sorts\TimSort.dm"
#include "code\_globalvars\bitfields.dm"
#include "code\_globalvars\combat_defines.dm"
#include "code\_globalvars\configuration.dm"
#include "code\_globalvars\global_lists.dm"
#include "code\_globalvars\misc.dm"
#include "code\_globalvars\regexes.dm"
#include "code\_globalvars\tgui.dm"
#include "code\_globalvars\lists\clans.dm"
#include "code\_globalvars\lists\client.dm"
#include "code\_globalvars\lists\keybindings.dm"
#include "code\_globalvars\lists\mapping_globals.dm"
#include "code\_globalvars\lists\mobs.dm"
#include "code\_globalvars\lists\names.dm"
#include "code\_globalvars\lists\object_lists.dm"
#include "code\_onclick\adjacent.dm"
#include "code\_onclick\ai.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\click_hold.dm"
#include "code\_onclick\double_click.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\human.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\observer.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\ventcrawl.dm"
#include "code\_onclick\xeno.dm"
#include "code\_onclick\hud\_defines.dm"
#include "code\_onclick\hud\alien.dm"
#include "code\_onclick\hud\fullscreen.dm"
#include "code\_onclick\hud\ghost.dm"
#include "code\_onclick\hud\hud.dm"
#include "code\_onclick\hud\human.dm"
#include "code\_onclick\hud\map_popups.dm"
#include "code\_onclick\hud\other_mobs.dm"
#include "code\_onclick\hud\radial.dm"
#include "code\_onclick\hud\radial_persistent.dm"
#include "code\_onclick\hud\screen_object_holder.dm"
#include "code\_onclick\hud\screen_objects.dm"
#include "code\_onclick\hud\yautja.dm"
#include "code\_onclick\hud\rendering\plane_master.dm"
#include "code\_onclick\hud\rendering\plane_master_controller.dm"
#include "code\_onclick\hud\rendering\render_plate.dm"
#include "code\controllers\shuttle_controller.dm"
#include "code\controllers\topic.dm"
#include "code\controllers\configuration\config_entry.dm"
#include "code\controllers\configuration\configuration.dm"
#include "code\controllers\configuration\entries\combat_config.dm"
#include "code\controllers\configuration\entries\dbconfig.dm"
#include "code\controllers\configuration\entries\game_options.dm"
#include "code\controllers\configuration\entries\general.dm"
#include "code\controllers\configuration\entries\resources.dm"
#include "code\controllers\mc\admin.dm"
#include "code\controllers\mc\controller.dm"
#include "code\controllers\mc\failsafe.dm"
#include "code\controllers\mc\globals.dm"
#include "code\controllers\mc\master.dm"
#include "code\controllers\mc\subsystem.dm"
#include "code\controllers\subsystem\acid_pillar.dm"
#include "code\controllers\subsystem\assets.dm"
#include "code\controllers\subsystem\atoms.dm"
#include "code\controllers\subsystem\autofire.dm"
#include "code\controllers\subsystem\cellauto.dm"
#include "code\controllers\subsystem\chat.dm"
#include "code\controllers\subsystem\communications.dm"
#include "code\controllers\subsystem\dcs.dm"
#include "code\controllers\subsystem\decorator.dm"
#include "code\controllers\subsystem\disease.dm"
#include "code\controllers\subsystem\events.dm"
#include "code\controllers\subsystem\fz_transitions.dm"
#include "code\controllers\subsystem\game_decorator.dm"
#include "code\controllers\subsystem\garbage.dm"
#include "code\controllers\subsystem\hijack.dm"
#include "code\controllers\subsystem\human.dm"
#include "code\controllers\subsystem\inactivity.dm"
#include "code\controllers\subsystem\influxdriver.dm"
#include "code\controllers\subsystem\influxmcstats.dm"
#include "code\controllers\subsystem\influxstats.dm"
#include "code\controllers\subsystem\input.dm"
#include "code\controllers\subsystem\interior.dm"
#include "code\controllers\subsystem\item_cleanup.dm"
#include "code\controllers\subsystem\lighting.dm"
#include "code\controllers\subsystem\machinery.dm"
#include "code\controllers\subsystem\mapping.dm"
#include "code\controllers\subsystem\minimap.dm"
#include "code\controllers\subsystem\mob.dm"
#include "code\controllers\subsystem\nanoui.dm"
#include "code\controllers\subsystem\nightmare.dm"
#include "code\controllers\subsystem\objectives_controller.dm"
#include "code\controllers\subsystem\pager_status.dm"
#include "code\controllers\subsystem\perf_logging.dm"
#include "code\controllers\subsystem\ping.dm"
#include "code\controllers\subsystem\playtime.dm"
#include "code\controllers\subsystem\police_clues.dm"
#include "code\controllers\subsystem\power.dm"
#include "code\controllers\subsystem\predships.dm"
#include "code\controllers\subsystem\profiler.dm"
#include "code\controllers\subsystem\projectiles.dm"
#include "code\controllers\subsystem\quadtrees.dm"
#include "code\controllers\subsystem\reagents.dm"
#include "code\controllers\subsystem\redis.dm"
#include "code\controllers\subsystem\round_recording.dm"
#include "code\controllers\subsystem\shuttle.dm"
#include "code\controllers\subsystem\shuttles.dm"
#include "code\controllers\subsystem\sound.dm"
#include "code\controllers\subsystem\sound_loops.dm"
#include "code\controllers\subsystem\soundscape.dm"
#include "code\controllers\subsystem\statpanel.dm"
#include "code\controllers\subsystem\stickyban.dm"
#include "code\controllers\subsystem\techtree.dm"
#include "code\controllers\subsystem\tgui.dm"
#include "code\controllers\subsystem\ticker.dm"
#include "code\controllers\subsystem\time_track.dm"
#include "code\controllers\subsystem\timer.dm"
#include "code\controllers\subsystem\tracking.dm"
#include "code\controllers\subsystem\vote.dm"
#include "code\controllers\subsystem\weather.dm"
#include "code\controllers\subsystem\who.dm"
#include "code\controllers\subsystem\x_evolution.dm"
#include "code\controllers\subsystem\xeno.dm"
#include "code\controllers\subsystem\init\landmarks.dm"
#include "code\controllers\subsystem\init\law.dm"
#include "code\controllers\subsystem\init\lobby_art.dm"
#include "code\controllers\subsystem\processing\defprocess.dm"
#include "code\controllers\subsystem\processing\effects.dm"
#include "code\controllers\subsystem\processing\fasteffects.dm"
#include "code\controllers\subsystem\processing\fastobj.dm"
#include "code\controllers\subsystem\processing\hive_status.dm"
#include "code\controllers\subsystem\processing\obj_tab_items.dm"
#include "code\controllers\subsystem\processing\objects.dm"
#include "code\controllers\subsystem\processing\oldeffects.dm"
#include "code\controllers\subsystem\processing\processing.dm"
#include "code\controllers\subsystem\processing\shield_pillar.dm"
#include "code\controllers\subsystem\processing\slowobj.dm"
#include "code\datums\_atmos_setup.dm"
#include "code\datums\action.dm"
#include "code\datums\ASRS.dm"
#include "code\datums\beam.dm"
#include "code\datums\browser.dm"
#include "code\datums\bug_report.dm"
#include "code\datums\callback.dm"
#include "code\datums\changelog.dm"
#include "code\datums\combat_personalized.dm"
#include "code\datums\computerfiles.dm"
#include "code\datums\custom_hud.dm"
#include "code\datums\datacore.dm"
#include "code\datums\datum.dm"
#include "code\datums\datumvars.dm"
#include "code\datums\disease.dm"
#include "code\datums\emotes.dm"
#include "code\datums\event_info_text.dm"
#include "code\datums\fluff_emails.dm"
#include "code\datums\global_variables.dm"
#include "code\datums\http.dm"
#include "code\datums\internet_media.dm"
#include "code\datums\lazy_template.dm"
#include "code\datums\map_config.dm"
#include "code\datums\matrix_editor.dm"
#include "code\datums\medal_awards.dm"
#include "code\datums\mind.dm"
#include "code\datums\mixed.dm"
#include "code\datums\mob_hud.dm"
#include "code\datums\movement_detector.dm"
#include "code\datums\mutable_appearance.dm"
#include "code\datums\quadtree.dm"
#include "code\datums\recipe.dm"
#include "code\datums\research_upgrade_datum.dm"
#include "code\datums\shuttles.dm"
#include "code\datums\soundOutput.dm"
#include "code\datums\tgs_event_handler.dm"
#include "code\datums\vehicles.dm"
#include "code\datums\weakrefs.dm"
#include "code\datums\world_topic.dm"
#include "code\datums\_ndatabase\include.dm"
#include "code\datums\agents\tools.dm"
#include "code\datums\agents\tools\access_tuner.dm"
#include "code\datums\agents\tools\badass_kit.dm"
#include "code\datums\agents\tools\chloroform.dm"
#include "code\datums\agents\tools\conceal_gloves.dm"
#include "code\datums\agents\tools\decoy.dm"
#include "code\datums\agents\tools\signal_pack.dm"
#include "code\datums\agents\tools\stimulants.dm"
#include "code\datums\agents\tools\stunbaton.dm"
#include "code\datums\agents\tools\toolbox.dm"
#include "code\datums\agents\tools\tracker.dm"
#include "code\datums\agents\tools\tranq_gun.dm"
#include "code\datums\ammo\ammo.dm"
#include "code\datums\ammo\energy.dm"
#include "code\datums\ammo\misc.dm"
#include "code\datums\ammo\rocket.dm"
#include "code\datums\ammo\shrapnel.dm"
#include "code\datums\ammo\xeno.dm"
#include "code\datums\ammo\bullet\arc.dm"
#include "code\datums\ammo\bullet\bullet.dm"
#include "code\datums\ammo\bullet\lever_action.dm"
#include "code\datums\ammo\bullet\pistol.dm"
#include "code\datums\ammo\bullet\revolver.dm"
#include "code\datums\ammo\bullet\rifle.dm"
#include "code\datums\ammo\bullet\shotgun.dm"
#include "code\datums\ammo\bullet\smg.dm"
#include "code\datums\ammo\bullet\sniper.dm"
#include "code\datums\ammo\bullet\special_ammo.dm"
#include "code\datums\ammo\bullet\tank.dm"
#include "code\datums\autocells\auto_cell.dm"
#include "code\datums\autocells\explosion.dm"
#include "code\datums\autocells\vomit_wave.dm"
#include "code\datums\balloon_alerts\balloon_alerts.dm"
#include "code\datums\components\_component.dm"
#include "code\datums\components\armor_link.dm"
#include "code\datums\components\bad_leg.dm"
#include "code\datums\components\bonus_damage_stack.dm"
#include "code\datums\components\cell.dm"
#include "code\datums\components\cluster_stack.dm"
#include "code\datums\components\connect_mob_behalf.dm"
#include "code\datums\components\crate_tag.dm"
#include "code\datums\components\deevolve_cooldown.dm"
#include "code\datums\components\disk_reader.dm"
#include "code\datums\components\footstep.dm"
#include "code\datums\components\healing_reduction.dm"
#include "code\datums\components\id_lock.dm"
#include "code\datums\components\label.dm"
#include "code\datums\components\orbiter.dm"
#include "code\datums\components\overlay_lighting.dm"
#include "code\datums\components\rename.dm"
#include "code\datums\components\resin_cleanup.dm"
#include "code\datums\components\speed_modifier.dm"
#include "code\datums\components\status_effect_component.dm"
#include "code\datums\components\temporary_mute.dm"
#include "code\datums\components\toxin_buildup.dm"
#include "code\datums\components\tutorial_status.dm"
#include "code\datums\components\weed_damage_reduction.dm"
#include "code\datums\components\weed_food.dm"
#include "code\datums\components\autofire\_automated_fire.dm"
#include "code\datums\components\autofire\autofire.dm"
#include "code\datums\components\xeno\hivemind_interference.dm"
#include "code\datums\components\xeno\shield_slash.dm"
#include "code\datums\components\xeno\xeno_daze.dm"
#include "code\datums\construction\construction_template.dm"
#include "code\datums\construction\xenomorph\construction_template_xenomorph.dm"
#include "code\datums\decorators\decorator.dm"
#include "code\datums\decorators\gamemode_decorator.dm"
#include "code\datums\diseases\addiction.dm"
#include "code\datums\diseases\beesease.dm"
#include "code\datums\diseases\black_goo.dm"
#include "code\datums\diseases\brainrot.dm"
#include "code\datums\diseases\cold.dm"
#include "code\datums\diseases\cold9.dm"
#include "code\datums\diseases\fake_gbs.dm"
#include "code\datums\diseases\flu.dm"
#include "code\datums\diseases\fluspanish.dm"
#include "code\datums\diseases\gbs.dm"
#include "code\datums\diseases\jungle_fever.dm"
#include "code\datums\diseases\magnitis.dm"
#include "code\datums\diseases\mob_procs.dm"
#include "code\datums\diseases\pierrot_throat.dm"
#include "code\datums\diseases\plasmatoid.dm"
#include "code\datums\diseases\rhumba_beat.dm"
#include "code\datums\diseases\xeno_transformation.dm"
#include "code\datums\diseases\advance\advance.dm"
#include "code\datums\diseases\advance\presets.dm"
#include "code\datums\diseases\advance\symptoms\confusion.dm"
#include "code\datums\diseases\advance\symptoms\cough.dm"
#include "code\datums\diseases\advance\symptoms\damage_converter.dm"
#include "code\datums\diseases\advance\symptoms\dizzy.dm"
#include "code\datums\diseases\advance\symptoms\fever.dm"
#include "code\datums\diseases\advance\symptoms\hallucigen.dm"
#include "code\datums\diseases\advance\symptoms\headache.dm"
#include "code\datums\diseases\advance\symptoms\heal.dm"
#include "code\datums\diseases\advance\symptoms\itching.dm"
#include "code\datums\diseases\advance\symptoms\shivering.dm"
#include "code\datums\diseases\advance\symptoms\sneeze.dm"
#include "code\datums\diseases\advance\symptoms\symptoms.dm"
#include "code\datums\diseases\advance\symptoms\voice_change.dm"
#include "code\datums\diseases\advance\symptoms\vomit.dm"
#include "code\datums\diseases\advance\symptoms\weight.dm"
#include "code\datums\effects\_effects.dm"
#include "code\datums\effects\acid.dm"
#include "code\datums\effects\bleeding.dm"
#include "code\datums\effects\heal_over_time.dm"
#include "code\datums\effects\neurotoxin.dm"
#include "code\datums\effects\plasma_over_time.dm"
#include "code\datums\effects\tether.dm"
#include "code\datums\effects\weak_spray_stack.dm"
#include "code\datums\effects\mob_crit\crit.dm"
#include "code\datums\effects\mob_crit\human_crit.dm"
#include "code\datums\effects\pain\human_pain.dm"
#include "code\datums\effects\pain\monkey_pain.dm"
#include "code\datums\effects\pain\pain.dm"
#include "code\datums\effects\stamina\stamina_human.dm"
#include "code\datums\effects\xeno_strains\boiler_trap.dm"
#include "code\datums\effects\xeno_strains\dancer_tag.dm"
#include "code\datums\effects\xeno_strains\gain_xeno_cooldown_reduction_on_slash.dm"
#include "code\datums\effects\xeno_strains\prae_acid_stacks.dm"
#include "code\datums\effects\xeno_strains\xeno_buff.dm"
#include "code\datums\effects\xeno_strains\xeno_slow.dm"
#include "code\datums\effects\xeno_strains\xeno_speed.dm"
#include "code\datums\effects\xeno_strains\xeno_structure_reinforcement.dm"
#include "code\datums\elements\_element.dm"
#include "code\datums\elements\bloody_feet.dm"
#include "code\datums\elements\drop_retrieval.dm"
#include "code\datums\elements\light_blocking.dm"
#include "code\datums\elements\mouth_drop_item.dm"
#include "code\datums\elements\poor_eyesight_correction.dm"
#include "code\datums\elements\strippable.dm"
#include "code\datums\elements\suturing.dm"
#include "code\datums\elements\yautja_tracked_item.dm"
#include "code\datums\elements\bullet_trait\damage_boost.dm"
#include "code\datums\elements\bullet_trait\iff.dm"
#include "code\datums\elements\bullet_trait\ignored_range.dm"
#include "code\datums\elements\bullet_trait\incendiary.dm"
#include "code\datums\elements\bullet_trait\penetrating\heavy.dm"
#include "code\datums\elements\bullet_trait\penetrating\penetrating.dm"
#include "code\datums\elements\bullet_trait\penetrating\weak.dm"
#include "code\datums\elements\effects\copy_appearance.dm"
#include "code\datums\elements\effects\fading.dm"
#include "code\datums\elements\effects\pixel_shifting.dm"
#include "code\datums\elements\effects\temporary.dm"
#include "code\datums\elements\traitbound\_traitbound.dm"
#include "code\datums\elements\traitbound\crawler.dm"
#include "code\datums\elements\traitbound\gun_silenced.dm"
#include "code\datums\elements\traitbound\leadership.dm"
#include "code\datums\emergency_calls\big_game_hunter.dm"
#include "code\datums\emergency_calls\cbrn.dm"
#include "code\datums\emergency_calls\clf.dm"
#include "code\datums\emergency_calls\cmb.dm"
#include "code\datums\emergency_calls\colonist.dm"
#include "code\datums\emergency_calls\contractor.dm"
#include "code\datums\emergency_calls\cryo_marines.dm"
#include "code\datums\emergency_calls\cryo_marines_heavy.dm"
#include "code\datums\emergency_calls\cryo_spec.dm"
#include "code\datums\emergency_calls\custom.dm"
#include "code\datums\emergency_calls\deathsquad.dm"
#include "code\datums\emergency_calls\deus_vult.dm"
#include "code\datums\emergency_calls\dutch.dm"
#include "code\datums\emergency_calls\emergency_call.dm"
#include "code\datums\emergency_calls\ert_stations.dm"
#include "code\datums\emergency_calls\feral_xenos.dm"
#include "code\datums\emergency_calls\forecon.dm"
#include "code\datums\emergency_calls\forsaken_xenos.dm"
#include "code\datums\emergency_calls\goons.dm"
#include "code\datums\emergency_calls\hefa_knight.dm"
#include "code\datums\emergency_calls\inspection.dm"
#include "code\datums\emergency_calls\mercs.dm"
#include "code\datums\emergency_calls\pirates.dm"
#include "code\datums\emergency_calls\pizza.dm"
#include "code\datums\emergency_calls\pmc.dm"
#include "code\datums\emergency_calls\provost.dm"
#include "code\datums\emergency_calls\riot.dm"
#include "code\datums\emergency_calls\royal_marines.dm"
#include "code\datums\emergency_calls\solar_devils.dm"
#include "code\datums\emergency_calls\souto.dm"
#include "code\datums\emergency_calls\supplies.dm"
#include "code\datums\emergency_calls\tank_crew.dm"
#include "code\datums\emergency_calls\upp.dm"
#include "code\datums\emergency_calls\upp_commando.dm"
#include "code\datums\emergency_calls\whiskey_outpost.dm"
#include "code\datums\emergency_calls\xeno_cultists.dm"
#include "code\datums\emergency_calls\xenos.dm"
#include "code\datums\emergency_calls\zombie.dm"
#include "code\datums\entities\chemical_information.dm"
#include "code\datums\entities\clans.dm"
#include "code\datums\entities\discord_identifier.dm"
#include "code\datums\entities\discord_link.dm"
#include "code\datums\entities\login_triplets.dm"
#include "code\datums\entities\map_votes.dm"
#include "code\datums\entities\mc_controller.dm"
#include "code\datums\entities\mc_record.dm"
#include "code\datums\entities\mc_round.dm"
#include "code\datums\entities\mc_timing_info.dm"
#include "code\datums\entities\player.dm"
#include "code\datums\entities\player_job_ban.dm"
#include "code\datums\entities\player_note.dm"
#include "code\datums\entities\player_stat.dm"
#include "code\datums\entities\player_sticky_ban.dm"
#include "code\datums\entities\player_times.dm"
#include "code\datums\entities\ticket.dm"
#include "code\datums\entities\logs\player_times_log.dm"
#include "code\datums\factions\clf.dm"
#include "code\datums\factions\cmb.dm"
#include "code\datums\factions\contractor.dm"
#include "code\datums\factions\faction.dm"
#include "code\datums\factions\helpers.dm"
#include "code\datums\factions\pmc.dm"
#include "code\datums\factions\royalmarinescommando.dm"
#include "code\datums\factions\upp.dm"
#include "code\datums\factions\uscm.dm"
#include "code\datums\helper_datums\getrev.dm"
#include "code\datums\helper_datums\stack_end_detector.dm"
#include "code\datums\helper_datums\teleport.dm"
#include "code\datums\helper_datums\topic_input.dm"
#include "code\datums\keybinding\_keybindings.dm"
#include "code\datums\keybinding\admin.dm"
#include "code\datums\keybinding\carbon.dm"
#include "code\datums\keybinding\client.dm"
#include "code\datums\keybinding\communication.dm"
#include "code\datums\keybinding\emote.dm"
#include "code\datums\keybinding\human.dm"
#include "code\datums\keybinding\human_combat.dm"
#include "code\datums\keybinding\human_inventory.dm"
#include "code\datums\keybinding\living.dm"
#include "code\datums\keybinding\mob.dm"
#include "code\datums\keybinding\movement.dm"
#include "code\datums\keybinding\xenomorph.dm"
#include "code\datums\keybinding\yautja.dm"
#include "code\datums\langchat\langchat.dm"
#include "code\datums\looping_sounds\_looping_sound.dm"
#include "code\datums\looping_sounds\item_sounds.dm"
#include "code\datums\looping_sounds\misc_sounds.dm"
#include "code\datums\origin\civilian.dm"
#include "code\datums\origin\origin.dm"
#include "code\datums\origin\upp.dm"
#include "code\datums\origin\uscm.dm"
#include "code\datums\pain\_pain.dm"
#include "code\datums\pain\pain_human.dm"
#include "code\datums\pain\pain_human_hero.dm"
#include "code\datums\pain\pain_monkey.dm"
#include "code\datums\pain\pain_synthetic.dm"
#include "code\datums\pain\pain_xeno.dm"
#include "code\datums\pain\pain_yautja.dm"
#include "code\datums\pain\pain_zombie.dm"
#include "code\datums\paygrades\helper.dm"
#include "code\datums\paygrades\paygrade.dm"
#include "code\datums\paygrades\factions\other\civilian.dm"
#include "code\datums\paygrades\factions\other\cmb.dm"
#include "code\datums\paygrades\factions\other\contractors.dm"
#include "code\datums\paygrades\factions\other\dutch_dozen.dm"
#include "code\datums\paygrades\factions\other\freelancer.dm"
#include "code\datums\paygrades\factions\other\misc.dm"
#include "code\datums\paygrades\factions\twe\twe.dm"
#include "code\datums\paygrades\factions\upp\upp.dm"
#include "code\datums\paygrades\factions\uscm\marine.dm"
#include "code\datums\paygrades\factions\uscm\navy.dm"
#include "code\datums\paygrades\factions\uscm\provost.dm"
#include "code\datums\paygrades\factions\wy\pmc.dm"
#include "code\datums\paygrades\factions\wy\wy.dm"
#include "code\datums\redis\redis_message.dm"
#include "code\datums\redis\callbacks\_redis_callback.dm"
#include "code\datums\redis\callbacks\asay.dm"
#include "code\datums\skills\civilian.dm"
#include "code\datums\skills\clf.dm"
#include "code\datums\skills\cmb.dm"
#include "code\datums\skills\commando.dm"
#include "code\datums\skills\contractor.dm"
#include "code\datums\skills\dutch.dm"
#include "code\datums\skills\forecon.dm"
#include "code\datums\skills\freelancer.dm"
#include "code\datums\skills\gladiator.dm"
#include "code\datums\skills\mercenary.dm"
#include "code\datums\skills\misc.dm"
#include "code\datums\skills\pmc.dm"
#include "code\datums\skills\rmc.dm"
#include "code\datums\skills\skills.dm"
#include "code\datums\skills\synthetic.dm"
#include "code\datums\skills\upp.dm"
#include "code\datums\skills\uscm.dm"
#include "code\datums\skills\wygoons.dm"
#include "code\datums\stamina\_stamina.dm"
#include "code\datums\stamina\none.dm"
#include "code\datums\statistics\cause_data.dm"
#include "code\datums\statistics\entities\caste_stats.dm"
#include "code\datums\statistics\entities\death_stats.dm"
#include "code\datums\statistics\entities\human_stats.dm"
#include "code\datums\statistics\entities\job_stats.dm"
#include "code\datums\statistics\entities\map_stats.dm"
#include "code\datums\statistics\entities\medal_stats.dm"
#include "code\datums\statistics\entities\panel_stats.dm"
#include "code\datums\statistics\entities\player_entity.dm"
#include "code\datums\statistics\entities\player_save.dm"
#include "code\datums\statistics\entities\player_stats.dm"
#include "code\datums\statistics\entities\round_stats.dm"
#include "code\datums\statistics\entities\weapon_stats.dm"
#include "code\datums\statistics\entities\xeno_stats.dm"
#include "code\datums\statistics\random_facts\christmas_fact.dm"
#include "code\datums\statistics\random_facts\damage_fact.dm"
#include "code\datums\statistics\random_facts\ib_fact.dm"
#include "code\datums\statistics\random_facts\kills_fact.dm"
#include "code\datums\statistics\random_facts\random_fact.dm"
#include "code\datums\statistics\random_facts\revives_fact.dm"
#include "code\datums\status_effects\_status_effect.dm"
#include "code\datums\status_effects\_status_effect_helpers.dm"
#include "code\datums\status_effects\grouped_effect.dm"
#include "code\datums\status_effects\limited_effect.dm"
#include "code\datums\status_effects\stacking_effect.dm"
#include "code\datums\status_effects\debuffs\debuffs.dm"
#include "code\datums\supply_packs\_supply_packs.dm"
#include "code\datums\supply_packs\ammo.dm"
#include "code\datums\supply_packs\attachments.dm"
#include "code\datums\supply_packs\black_market.dm"
#include "code\datums\supply_packs\clothing.dm"
#include "code\datums\supply_packs\engineering.dm"
#include "code\datums\supply_packs\explosives.dm"
#include "code\datums\supply_packs\food.dm"
#include "code\datums\supply_packs\gear.dm"
#include "code\datums\supply_packs\medical.dm"
#include "code\datums\supply_packs\misc.dm"
#include "code\datums\supply_packs\mortar.dm"
#include "code\datums\supply_packs\operations.dm"
#include "code\datums\supply_packs\reagent_tanks.dm"
#include "code\datums\supply_packs\research.dm"
#include "code\datums\supply_packs\restricted_equipment.dm"
#include "code\datums\supply_packs\spec_ammo.dm"
#include "code\datums\supply_packs\vehicle_ammo.dm"
#include "code\datums\supply_packs\vehicle_equipment.dm"
#include "code\datums\supply_packs\weapons.dm"
#include "code\datums\tutorial\_tutorial.dm"
#include "code\datums\tutorial\_tutorial_menu.dm"
#include "code\datums\tutorial\tutorial_example.dm"
#include "code\datums\tutorial\marine\_marine.dm"
#include "code\datums\tutorial\marine\basic_marine.dm"
#include "code\datums\tutorial\marine\medical_basic.dm"
#include "code\datums\tutorial\marine\reqs_line.dm"
#include "code\datums\tutorial\ss13\_ss13.dm"
#include "code\datums\tutorial\ss13\basic_ss13.dm"
#include "code\datums\tutorial\ss13\intents.dm"
#include "code\datums\tutorial\xenomorph\_xenomorph.dm"
#include "code\datums\tutorial\xenomorph\abomination.dm"
#include "code\datums\tutorial\xenomorph\xenomorph_basic.dm"
#include "code\datums\weather\weather_event.dm"
#include "code\datums\weather\weather_map_holder.dm"
#include "code\datums\weather\weather_events\big_red.dm"
#include "code\datums\weather\weather_events\faction_clash.dm"
#include "code\datums\weather\weather_events\lv522_chances_claim.dm"
#include "code\datums\weather\weather_events\lv624.dm"
#include "code\datums\weather\weather_events\new_varadero.dm"
#include "code\datums\weather\weather_events\sorokyne.dm"
#include "code\datums\weather\weather_map_holders\big_red.dm"
#include "code\datums\weather\weather_map_holders\faction_clash.dm"
#include "code\datums\weather\weather_map_holders\lv522_chances_claim.dm"
#include "code\datums\weather\weather_map_holders\lv624.dm"
#include "code\datums\weather\weather_map_holders\new_varadero.dm"
#include "code\datums\weather\weather_map_holders\sorokyne.dm"
#include "code\datums\xeno_shields\xeno_shield.dm"
#include "code\datums\xeno_shields\shield_types\crusher_shield.dm"
#include "code\datums\xeno_shields\shield_types\hedgehog_shield.dm"
#include "code\datums\xeno_shields\shield_types\king_shield.dm"
#include "code\datums\xeno_shields\shield_types\vanguard_shield.dm"
#include "code\defines\procs\admin.dm"
#include "code\defines\procs\announcement.dm"
#include "code\defines\procs\AStar.dm"
#include "code\defines\procs\conflict.dm"
#include "code\defines\procs\hud.dm"
#include "code\defines\procs\radio.dm"
#include "code\defines\procs\records.dm"
#include "code\game\atoms.dm"
#include "code\game\atoms_movable.dm"
#include "code\game\bioscans.dm"
#include "code\game\blood.dm"
#include "code\game\runtimes.dm"
#include "code\game\shuttle_engines.dm"
#include "code\game\skincmd.dm"
#include "code\game\smoothwall.dm"
#include "code\game\sound.dm"
#include "code\game\supplyshuttle.dm"
#include "code\game\world.dm"
#include "code\game\area\admin_level.dm"
#include "code\game\area\almayer.dm"
#include "code\game\area\areas.dm"
#include "code\game\area\areas_event.dm"
#include "code\game\area\BigRed.dm"
#include "code\game\area\ChigusaShipyard.dm"
#include "code\game\area\chinook.dm"
#include "code\game\area\Corsat.dm"
#include "code\game\area\DesertDam.dm"
#include "code\game\area\IceColony.dm"
#include "code\game\area\kutjevo.dm"
#include "code\game\area\LV522_Chances_Claim.dm"
#include "code\game\area\LV624.dm"
#include "code\game\area\prison.dm"
#include "code\game\area\Prison_Station_FOP.dm"
#include "code\game\area\prison_v3_fiorina.dm"
#include "code\game\area\shiva.dm"
#include "code\game\area\shuttles.dm"
#include "code\game\area\space_station_13_areas.dm"
#include "code\game\area\strata.dm"
#include "code\game\area\Sulaco.dm"
#include "code\game\area\techtree.dm"
#include "code\game\area\varadero.dm"
#include "code\game\area\WhiskeyOutpost.dm"
#include "code\game\camera_manager\camera_manager.dm"
#include "code\game\cas_manager\datums\cas_fire_envelope.dm"
#include "code\game\cas_manager\datums\cas_fire_mission.dm"
#include "code\game\cas_manager\datums\cas_iff_group.dm"
#include "code\game\cas_manager\datums\cas_signal.dm"
#include "code\game\gamemodes\cm_initialize.dm"
#include "code\game\gamemodes\cm_process.dm"
#include "code\game\gamemodes\events.dm"
#include "code\game\gamemodes\game_mode.dm"
#include "code\game\gamemodes\colonialmarines\colonialmarines.dm"
#include "code\game\gamemodes\colonialmarines\huntergames.dm"
#include "code\game\gamemodes\colonialmarines\whiskey_outpost.dm"
#include "code\game\gamemodes\colonialmarines\xenovsxeno.dm"
#include "code\game\gamemodes\colonialmarines\whiskey_outpost\equipping.dm"
#include "code\game\gamemodes\colonialmarines\whiskey_outpost\skills.dm"
#include "code\game\gamemodes\colonialmarines\whiskey_outpost\whiskey_output_waves.dm"
#include "code\game\gamemodes\events\power_failure.dm"
#include "code\game\gamemodes\extended\cm_vs_upp.dm"
#include "code\game\gamemodes\extended\extended.dm"
#include "code\game\gamemodes\extended\extended_clash.dm"
#include "code\game\gamemodes\extended\extended_nospawn.dm"
#include "code\game\gamemodes\extended\infection.dm"
#include "code\game\jobs\access.dm"
#include "code\game\jobs\role_authority.dm"
#include "code\game\jobs\slot_scaling.dm"
#include "code\game\jobs\whitelist.dm"
#include "code\game\jobs\job\job.dm"
#include "code\game\jobs\job\antag\antag.dm"
#include "code\game\jobs\job\antag\other\pred.dm"
#include "code\game\jobs\job\antag\xeno\queen.dm"
#include "code\game\jobs\job\antag\xeno\xenomorph.dm"
#include "code\game\jobs\job\civilians\civilian.dm"
#include "code\game\jobs\job\civilians\other\liaison.dm"
#include "code\game\jobs\job\civilians\other\mess_seargent.dm"
#include "code\game\jobs\job\civilians\other\reporter.dm"
#include "code\game\jobs\job\civilians\other\survivors.dm"
#include "code\game\jobs\job\civilians\support\cmo.dm"
#include "code\game\jobs\job\civilians\support\doctor.dm"
#include "code\game\jobs\job\civilians\support\nurse.dm"
#include "code\game\jobs\job\civilians\support\researcher.dm"
#include "code\game\jobs\job\civilians\support\synthetic.dm"
#include "code\game\jobs\job\civilians\support\working_joe.dm"
#include "code\game\jobs\job\command\command.dm"
#include "code\game\jobs\job\command\auxiliary\auxiliary_support_officer.dm"
#include "code\game\jobs\job\command\auxiliary\cas_pilot.dm"
#include "code\game\jobs\job\command\auxiliary\crew_chief.dm"
#include "code\game\jobs\job\command\auxiliary\dropship_pilot.dm"
#include "code\game\jobs\job\command\auxiliary\intel.dm"
#include "code\game\jobs\job\command\auxiliary\senior.dm"
#include "code\game\jobs\job\command\auxiliary\tank_crew.dm"
#include "code\game\jobs\job\command\cic\captain.dm"
#include "code\game\jobs\job\command\cic\executive.dm"
#include "code\game\jobs\job\command\cic\staffofficer.dm"
#include "code\game\jobs\job\command\police\chief_police.dm"
#include "code\game\jobs\job\command\police\police.dm"
#include "code\game\jobs\job\command\police\warden.dm"
#include "code\game\jobs\job\logistics\logistics.dm"
#include "code\game\jobs\job\logistics\cargo\cargo_tech.dm"
#include "code\game\jobs\job\logistics\cargo\chief_req.dm"
#include "code\game\jobs\job\logistics\engi\chief_engineer.dm"
#include "code\game\jobs\job\logistics\engi\maint_tech.dm"
#include "code\game\jobs\job\logistics\engi\ordnance_tech.dm"
#include "code\game\jobs\job\marine\marine.dm"
#include "code\game\jobs\job\marine\squad_info.dm"
#include "code\game\jobs\job\marine\squads.dm"
#include "code\game\jobs\job\marine\squad\engineer.dm"
#include "code\game\jobs\job\marine\squad\leader.dm"
#include "code\game\jobs\job\marine\squad\medic.dm"
#include "code\game\jobs\job\marine\squad\smartgunner.dm"
#include "code\game\jobs\job\marine\squad\specialist.dm"
#include "code\game\jobs\job\marine\squad\standard.dm"
#include "code\game\jobs\job\marine\squad\tl.dm"
#include "code\game\jobs\job\special\cmb.dm"
#include "code\game\jobs\job\special\provost.dm"
#include "code\game\jobs\job\special\responders.dm"
#include "code\game\jobs\job\special\uaac.dm"
#include "code\game\jobs\job\special\uscm.dm"
#include "code\game\jobs\job\special\weyland_yutani.dm"
#include "code\game\machinery\aicore_lockdown.dm"
#include "code\game\machinery\air_alarm.dm"
#include "code\game\machinery\autolathe.dm"
#include "code\game\machinery\autolathe_datums.dm"
#include "code\game\machinery\biohazard_lockdown.dm"
#include "code\game\machinery\bioprinter.dm"
#include "code\game\machinery\buttons.dm"
#include "code\game\machinery\cell_charger.dm"
#include "code\game\machinery\cloning.dm"
#include "code\game\machinery\colony_floodlights.dm"
#include "code\game\machinery\constructable_frame.dm"
#include "code\game\machinery\cryo.dm"
#include "code\game\machinery\cryopod.dm"
#include "code\game\machinery\deployable.dm"
#include "code\game\machinery\door_control.dm"
#include "code\game\machinery\fax_machine.dm"
#include "code\game\machinery\fire_alarm.dm"
#include "code\game\machinery\flasher.dm"
#include "code\game\machinery\floodlight.dm"
#include "code\game\machinery\fuelcell_recycler.dm"
#include "code\game\machinery\fusion_engine.dm"
#include "code\game\machinery\gear.dm"
#include "code\game\machinery\holosign.dm"
#include "code\game\machinery\igniter.dm"
#include "code\game\machinery\iv_drip.dm"
#include "code\game\machinery\lightswitch.dm"
#include "code\game\machinery\line_nexter.dm"
#include "code\game\machinery\machinery.dm"
#include "code\game\machinery\mining.dm"
#include "code\game\machinery\misc.dm"
#include "code\game\machinery\newscaster.dm"
#include "code\game\machinery\nuclearbomb.dm"
#include "code\game\machinery\OpTable.dm"
#include "code\game\machinery\recharger.dm"
#include "code\game\machinery\rechargestation.dm"
#include "code\game\machinery\robot_fabricator.dm"
#include "code\game\machinery\scoreboard.dm"
#include "code\game\machinery\seed_extractor.dm"
#include "code\game\machinery\sentry_holder.dm"
#include "code\game\machinery\spaceheater.dm"
#include "code\game\machinery\status_display.dm"
#include "code\game\machinery\storm_siren.dm"
#include "code\game\machinery\suit_storage_unit.dm"
#include "code\game\machinery\supply_display.dm"
#include "code\game\machinery\teleporter.dm"
#include "code\game\machinery\washing_machine.dm"
#include "code\game\machinery\weather_siren.dm"
#include "code\game\machinery\ARES\apollo_pda.dm"
#include "code\game\machinery\ARES\ARES.dm"
#include "code\game\machinery\ARES\ARES_interface.dm"
#include "code\game\machinery\ARES\ARES_interface_admin.dm"
#include "code\game\machinery\ARES\ARES_interface_apollo.dm"
#include "code\game\machinery\ARES\ARES_procs.dm"
#include "code\game\machinery\ARES\ARES_records.dm"
#include "code\game\machinery\ARES\ARES_step_triggers.dm"
#include "code\game\machinery\atmoalter\canister.dm"
#include "code\game\machinery\atmoalter\meter.dm"
#include "code\game\machinery\atmoalter\portable_atmospherics.dm"
#include "code\game\machinery\atmoalter\pump.dm"
#include "code\game\machinery\atmoalter\scrubber.dm"
#include "code\game\machinery\bots\bots.dm"
#include "code\game\machinery\bots\cleanbot.dm"
#include "code\game\machinery\bots\floorbot.dm"
#include "code\game\machinery\bots\medbot.dm"
#include "code\game\machinery\bots\mulebot.dm"
#include "code\game\machinery\camera\camera.dm"
#include "code\game\machinery\camera\motion.dm"
#include "code\game\machinery\camera\presets.dm"
#include "code\game\machinery\camera\wires.dm"
#include "code\game\machinery\computer\almayer_control.dm"
#include "code\game\machinery\computer\arcade.dm"
#include "code\game\machinery\computer\area_air_control.dm"
#include "code\game\machinery\computer\atmos_alert.dm"
#include "code\game\machinery\computer\buildandrepair.dm"
#include "code\game\machinery\computer\camera_console.dm"
#include "code\game\machinery\computer\communications.dm"
#include "code\game\machinery\computer\computer.dm"
#include "code\game\machinery\computer\demo_sim.dm"
#include "code\game\machinery\computer\dropship_weapons.dm"
#include "code\game\machinery\computer\emails.dm"
#include "code\game\machinery\computer\fluff.dm"
#include "code\game\machinery\computer\general_air_control.dm"
#include "code\game\machinery\computer\groundside_operations.dm"
#include "code\game\machinery\computer\guestpass.dm"
#include "code\game\machinery\computer\HolodeckControl.dm"
#include "code\game\machinery\computer\medical.dm"
#include "code\game\machinery\computer\Operating.dm"
#include "code\game\machinery\computer\pod.dm"
#include "code\game\machinery\computer\prisoner.dm"
#include "code\game\machinery\computer\research.dm"
#include "code\game\machinery\computer\robot.dm"
#include "code\game\machinery\computer\robots_props.dm"
#include "code\game\machinery\computer\security.dm"
#include "code\game\machinery\computer\sentencing.dm"
#include "code\game\machinery\computer\skills.dm"
#include "code\game\machinery\computer\station_alert.dm"
#include "code\game\machinery\door_display\door_display.dm"
#include "code\game\machinery\doors\airlock.dm"
#include "code\game\machinery\doors\airlock_control.dm"
#include "code\game\machinery\doors\airlock_types.dm"
#include "code\game\machinery\doors\alarmlock.dm"
#include "code\game\machinery\doors\brig_system.dm"
#include "code\game\machinery\doors\checkForMultipleDoors.dm"
#include "code\game\machinery\doors\door.dm"
#include "code\game\machinery\doors\firedoor.dm"
#include "code\game\machinery\doors\multi_tile.dm"
#include "code\game\machinery\doors\railing.dm"
#include "code\game\machinery\doors\runed_sandstone.dm"
#include "code\game\machinery\doors\unpowered.dm"
#include "code\game\machinery\doors\windowdoor.dm"
#include "code\game\machinery\doors\poddoor\almayer.dm"
#include "code\game\machinery\doors\poddoor\poddoor.dm"
#include "code\game\machinery\doors\poddoor\two_tile.dm"
#include "code\game\machinery\doors\poddoor\shutters\shutters.dm"
#include "code\game\machinery\embedded_controller\docking_program.dm"
#include "code\game\machinery\embedded_controller\embedded_controller_base.dm"
#include "code\game\machinery\embedded_controller\embedded_program_base.dm"
#include "code\game\machinery\embedded_controller\simple_docking_controller.dm"
#include "code\game\machinery\kitchen\gibber.dm"
#include "code\game\machinery\kitchen\juicer.dm"
#include "code\game\machinery\kitchen\microwave.dm"
#include "code\game\machinery\kitchen\processor.dm"
#include "code\game\machinery\kitchen\smartfridge.dm"
#include "code\game\machinery\medical_pod\autodoc.dm"
#include "code\game\machinery\medical_pod\bodyscanner.dm"
#include "code\game\machinery\medical_pod\bone_gel_refill.dm"
#include "code\game\machinery\medical_pod\medical_pod.dm"
#include "code\game\machinery\medical_pod\sleeper.dm"
#include "code\game\machinery\pipe\construction.dm"
#include "code\game\machinery\pipe\pipe_dispenser.dm"
#include "code\game\machinery\telecomms\broadcaster.dm"
#include "code\game\machinery\telecomms\logbrowser.dm"
#include "code\game\machinery\telecomms\machine_interactions.dm"
#include "code\game\machinery\telecomms\portable_comms.dm"
#include "code\game\machinery\telecomms\presets.dm"
#include "code\game\machinery\telecomms\telecomunications.dm"
#include "code\game\machinery\telecomms\telemonitor.dm"
#include "code\game\machinery\telecomms\traffic_control.dm"
#include "code\game\machinery\vending\cm_vending.dm"
#include "code\game\machinery\vending\essential_sets.dm"
#include "code\game\machinery\vending\vending.dm"
#include "code\game\machinery\vending\vending_types.dm"
#include "code\game\machinery\vending\vendor_types\dress.dm"
#include "code\game\machinery\vending\vendor_types\engineering.dm"
#include "code\game\machinery\vending\vendor_types\food.dm"
#include "code\game\machinery\vending\vendor_types\general.dm"