Skip to content

Latest commit

 

History

History
24 lines (15 loc) · 987 Bytes

README.md

File metadata and controls

24 lines (15 loc) · 987 Bytes

DirectX 11 Game Engine

Build status

For more elaborate documentation, check out the wiki.

Steps to build

This project requires the Windows 10 SDK to be installed.

  • Open project in Visual Studio 2017
  • Set project to build in x64 platform.
  • Set "Game" as startup project.
  • Build and run.

Known issues

  • There are a few known and ticketed issues with the physics middleware that we've done our best to avoid encountering. If there's an assert failure, it's the middleware.

Solution Structure

  • Engine - Contains the game engine framework. Consists of a rendering system with DirectX underneath and other interfaces which can be extended for a game.
  • Game.Core - Implements the engine interfaces and the game logic.
  • Game - The main application project. Initializes the game.