forked from getkalido/Icomoon.swift
-
Notifications
You must be signed in to change notification settings - Fork 3
/
run.sh
executable file
·84 lines (54 loc) · 2.69 KB
/
run.sh
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
#! /bin/bash
# This script is based on Jacob Van Order's answer on apple dev forums https://devforums.apple.com/message/971277
# See also http://spin.atomicobject.com/2011/12/13/building-a-universal-framework-for-ios/ for the start
# To get this to work with a Xcode 6 Cocoa Touch Framework, create Framework
# Then create a new Aggregate Target. Throw this script into a Build Script Phrase on the Aggregate
set -e
######################
# Options
######################
LIB_DIR="/usr/local/lib/icomoon-swift"
BUILD_DIR="/tmp/icomoon-build"
FRAMEWORK_NAME="Icomoon"
SIMULATOR_ARCHIVE="$BUILD_DIR/$FRAMEWORK_NAME.framework-iphoneos.xcarchive"
DEVICE_ARCHIVE="$BUILD_DIR/$FRAMEWORK_NAME.framework-iphonesimulator.xcarchive"
CATALYST_ARCHIVE="$BUILD_DIR/$FRAMEWORK_NAME.framework-catalyst.xcarchive"
RESULT_FRAMEWORK="$(pwd)/${FRAMEWORK_NAME}.xcframework"
######################
# Prepare
######################
rm -rf "${RESULT_FRAMEWORK}"
rm -rf "${BUILD_DIR}"
mkdir -p "${BUILD_DIR}"
cp -r "${LIB_DIR}/." "${BUILD_DIR}"
######################
# Unpack font archive
######################
unzip "$1" -d "${BUILD_DIR}"
######################
# Parse svg
######################
cd "${BUILD_DIR}"
SVG_FONT=$(ls ./fonts/*.svg)
TTF_FONT=$(ls ./fonts/*.ttf)
python parse.py "$SVG_FONT" > "${FRAMEWORK_NAME}/Font.swift"
cp "$TTF_FONT" "${FRAMEWORK_NAME}/font.ttf"
######################
# Build Frameworks
######################
# Device slice.
xcodebuild archive -workspace "$FRAMEWORK_NAME.xcworkspace" -scheme "$FRAMEWORK_NAME" -configuration Release -destination 'generic/platform=iOS' -archivePath "$SIMULATOR_ARCHIVE" SKIP_INSTALL=NO
# Simulator slice.
xcodebuild archive -workspace "$FRAMEWORK_NAME.xcworkspace" -scheme "$FRAMEWORK_NAME" -configuration Release -destination 'generic/platform=iOS Simulator' -archivePath "$DEVICE_ARCHIVE" SKIP_INSTALL=NO
# Mac Catalyst slice.
xcodebuild archive -workspace "$FRAMEWORK_NAME.xcworkspace" -scheme "$FRAMEWORK_NAME" -configuration Release -destination 'platform=macOS,arch=x86_64,variant=Mac Catalyst' -archivePath "$CATALYST_ARCHIVE" SKIP_INSTALL=NO
######################
# Copy files Framework
#####################
#cp -r "${DEVICE_LIBRARY_PATH}/." "${FRAMEWORK}"
#cp -r "${SIMULATOR_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/." "${FRAMEWORK}/Modules/${FRAMEWORK_NAME}.swiftmodule"
######################
# Make XCFramework
######################
xcodebuild -create-xcframework -framework "$SIMULATOR_ARCHIVE/Products/Library/Frameworks/$FRAMEWORK_NAME.framework" -framework "$DEVICE_ARCHIVE/Products/Library/Frameworks/$FRAMEWORK_NAME.framework" -framework "$CATALYST_ARCHIVE/Products/Library/Frameworks/$FRAMEWORK_NAME.framework" -output "$RESULT_FRAMEWORK"
open .