Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

chirpunk improvements: tracking issue #88

Open
5 of 8 tasks
nicopap opened this issue Aug 31, 2023 · 0 comments
Open
5 of 8 tasks

chirpunk improvements: tracking issue #88

nicopap opened this issue Aug 31, 2023 · 0 comments
Labels
T-documentation Improvements or additions to documentation T-enhancement New feature or request

Comments

@nicopap
Copy link
Owner

nicopap commented Aug 31, 2023

  • Fix experience when exclusively using mouse. (currently bevy-ui-navigation focused node act a bit weird with mouse)
  • use Distribution::Overlap for the main menu background & menu swatch (instead of re-parenting)
  • Removing the nesting on spawned scenes, as we now spawn directly the root on the chirp seed entity
  • Move the BACK button to a different menu than the tab bar, so that pressing LT and RT do not focus it
  • Show gamepad controls when gamepad is used.
  • Highlight the settings button as well when the row gains focus
  • Actually hook the settings button to some logic so as they do something
  • Implement hidden debug layout toggle
@nicopap nicopap added T-documentation Improvements or additions to documentation T-enhancement New feature or request labels Aug 31, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
T-documentation Improvements or additions to documentation T-enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant