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Caused by: 0: Failed to load geometry mesh 1: Triangulation failed 2: Unsupported polygon: 6-gon with two or more concave angles
The text was updated successfully, but these errors were encountered:
I've found an interesting resource on triangulation of arbitrary polygons:
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We could run triangulator on the GPU for maximum performance, but I only know compute shaders in HLSL/PSSL and don't know WGSL :(
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The text was updated successfully, but these errors were encountered: