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MyStatusBar.h
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MyStatusBar.h
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#if !defined(AFX_MYSTATUSBAR_H__040BE3BE_7AD7_11D8_9931_00008C012785__INCLUDED_)
#define AFX_MYSTATUSBAR_H__040BE3BE_7AD7_11D8_9931_00008C012785__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyStatusBar.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMyStatusBar window
class CMyStatusBar : public CStatusBar
{
// Construction
public:
CMyStatusBar();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyStatusBar)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMyStatusBar();
// Generated message map functions
protected:
//{{AFX_MSG(CMyStatusBar)
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYSTATUSBAR_H__040BE3BE_7AD7_11D8_9931_00008C012785__INCLUDED_)