From 068989ddfc66dff32a02a27d771d8c8bef4799ec Mon Sep 17 00:00:00 2001 From: lifehackerhansol Date: Fri, 27 Sep 2024 12:39:06 -0700 Subject: [PATCH] treewide: consolidate unordered lists to `-` Standardize the unordered list marker to `-`, which is currently the most widely used form of indentation in this repository. --- docs/extras/game_modding.md | 6 +++--- docs/index.md | 10 +++++----- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/docs/extras/game_modding.md b/docs/extras/game_modding.md index c7023855..30877cb7 100644 --- a/docs/extras/game_modding.md +++ b/docs/extras/game_modding.md @@ -32,11 +32,11 @@ If you want to disable mods on launch of a game, hold the `L` button before laun While most games only require Atmosphere's LayeredFS to enable game modding, there are some games that may require more specialized setup. For example: -* Modding Super Smash Bros. requires [ARCropolis](https://github.com/Raytwo/ARCropolis/releases) and [skyline](https://github.com/skyline-dev/skyline/releases). Skyline's `exefs` folder goes into the `atmosphere/contents/01006A800016E000/` directory. ARCropolis looks for mods in the `sd:/ultimate/mods` directory on your microSD card. +- Modding Super Smash Bros. requires [ARCropolis](https://github.com/Raytwo/ARCropolis/releases) and [skyline](https://github.com/skyline-dev/skyline/releases). Skyline's `exefs` folder goes into the `atmosphere/contents/01006A800016E000/` directory. ARCropolis looks for mods in the `sd:/ultimate/mods` directory on your microSD card. -* Modding Breath of the Wild and Tears of the Kingdom with multiple mods requires the use of [BCML](https://github.com/NiceneNerd/BCML) or [UKMM](https://github.com/NiceneNerd/UKMM/releases) (Recommended) and [TKMM](https://github.com/TKMM-Team/Tkmm/releases) respectively. +- Modding Breath of the Wild and Tears of the Kingdom with multiple mods requires the use of [BCML](https://github.com/NiceneNerd/BCML) or [UKMM](https://github.com/NiceneNerd/UKMM/releases) (Recommended) and [TKMM](https://github.com/TKMM-Team/Tkmm/releases) respectively. -* Animal Crossing: New Horizons requires some extra setup for mods to work. The folder that would normally be called `romfs` has to be called `romFs` and you'll need to create an empty file inside of `atmosphere/contents/01006F8002326000/romFs/System/Resource/` called `ResourceSizeTable.srsizetable`. More information on this can be found on the [ac-modding website](https://ac-modding.com/ACNH/mods.html). +- Animal Crossing: New Horizons requires some extra setup for mods to work. The folder that would normally be called `romfs` has to be called `romFs` and you'll need to create an empty file inside of `atmosphere/contents/01006F8002326000/romFs/System/Resource/` called `ResourceSizeTable.srsizetable`. More information on this can be found on the [ac-modding website](https://ac-modding.com/ACNH/mods.html). ----- diff --git a/docs/index.md b/docs/index.md index f6d3310e..982ea8e7 100644 --- a/docs/index.md +++ b/docs/index.md @@ -47,11 +47,11 @@ This guide has the end-goal of taking a completely unmodified Switch from stock ### **What can I do with custom firmware?** -* Customize your HOME Menu with user-created themes and splash screens -* Run “ROM hacks” for games that you own -* Backup, edit, and restore saves for many games -* Play games for older systems with various emulators, using RetroArch or other standalone emulators -* Safely update to the latest system version without fear of losing access to homebrew +- Customize your HOME Menu with user-created themes and splash screens +- Run “ROM hacks” for games that you own +- Backup, edit, and restore saves for many games +- Play games for older systems with various emulators, using RetroArch or other standalone emulators +- Safely update to the latest system version without fear of losing access to homebrew - Safely customise your device while retaining full access to Nintendo online services More on this can be found later on in the guide.