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Callout immediately disappearing #68
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Hm that is weird ... if you can post some code that reproduces it in the sample project that would be helpful! |
I confirm this issue. I have no time now to investigate further. I can only say that |
I can also confirm this issue, it seems to have been introduced between 2.0.0 (working) and 2.0.2 (not working). As I am trying to get the project to work with 2.0.0 I noticed that self.calloutView.contentViewInset is not yet supported. How can I determine the frame of the calloutview in this version (2.0.0)? Currently I have a massive white border around the calloutview as I would like to have it. (I am aware this was fixed in 2.1, but is there a workaround that people used to use in 2.0.0?) |
Is this happening in the sample project with MKMapView? |
haven't had the time to check as we are on a deadline project. my new workaround is to use the current version and present-and-dismiss a blank callout just to clear the pipes :) once this beast is in the app store I am up for investigating the causes, but right now I am going to have to leave it at that. the strange thing is that the callout and all its subviews are visible in Reveal.app - just not on device/simulator. |
OK well if anyone can repro in the Samples app at some point that would be most helpful! |
Could be the same issue I just fixed in #99 ? |
Not sure what code is causing it, but my callout immediately disappears when presented. Rolled back to 2.0 and it works as expected.
¯_(ツ)_/¯
http://www.screencast.com/t/ssGLa1dIS
I'll dig in if I get the time.
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