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I found that I needed to update a project using SMCalloutView because the callouts point was pointing at the far right edge of the specified rect instead of in it's horizontal center. I fixed this in my code by using calloutOffset = CGPoint(-view.frame.size.width/2, 0.0);
Also, thanks for easy to use class :)
The text was updated successfully, but these errors were encountered:
I found that I needed to update a project using SMCalloutView because the callouts point was pointing at the far right edge of the specified rect instead of in it's horizontal center. I fixed this in my code by using
calloutOffset = CGPoint(-view.frame.size.width/2, 0.0);
Also, thanks for easy to use class :)
The text was updated successfully, but these errors were encountered: