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Cyrille Rossant edited this page Feb 26, 2014
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- [Overview of the project](wiki/Project. Overview)
- [Scope of the project](wiki/Project. Scope)
- [Code camp](Project. Vispy-code-camp-@ESRF)
- [Google summer of code 2014](Project. GSoC-2014)
- [Agenda](wiki/Project. Agenda)
- Interesting links
- [Design principles](wiki/Code. DesignPrinciples)
- [Guide](wiki/Code. Guide)
- [Visuals and scene graph] (wiki/Tech. Visuals-and-scene-graph)
- [Incompatibilities between normal OpenGL and ES 2.0](wiki/Tech. EScompat)
- [Methods for antialiasing](wiki/Tech. Antialiasing)
- [Notes about transparency](wiki/Tech. Transparency)
- [Notes about the window manager](wiki/Tech. GLWindow)
- [Notes about shading code templating](wiki/Tech. ShaderTemplating)
- [High level modules](wiki/Tech. HighLevelModules)
- [Code generation](wiki/Tech. CodeGeneration)
- [Usage Examples](wiki/Usage. UsageExamples)
- [Use cases](wiki/Usage. UseCases)
- [Static backend](wiki/WebGL. StaticWebBackend)
- [Strategies about a possible web-based backend](wiki/WebGL. WebBackend)
- [Older notes about browser integration](wiki/WebGL. BrowserIntegration)
- [Integration with IPython](wiki/WebGL. IPythonintegration)
- [Style guide](wiki/API. Guide)
- [OpenGL wrapper](wiki/API. OpenGL)
- [Transforms](wiki/API. Transforms)
- [Shader system](wiki/API. Shaders)
- [Visuals layer](wiki/API. Visuals)
- [Collections](wiki/API. Collections)
- [Event system](wiki/API. Events)
- [App system](wiki/API. App)