Skip to content
Cyrille Rossant edited this page Feb 26, 2014 · 33 revisions

About the project

  • [Overview of the project](wiki/Project. Overview)
  • [Scope of the project](wiki/Project. Scope)
  • [Code camp](Project. Vispy-code-camp-@ESRF)
  • [Google summer of code 2014](Project. GSoC-2014)
  • [Agenda](wiki/Project. Agenda)
  • Interesting links

Code

  • [Design principles](wiki/Code. DesignPrinciples)
  • [Guide](wiki/Code. Guide)

Technical topics

  • [Visuals and scene graph] (wiki/Tech. Visuals-and-scene-graph)
  • [Incompatibilities between normal OpenGL and ES 2.0](wiki/Tech. EScompat)
  • [Methods for antialiasing](wiki/Tech. Antialiasing)
  • [Notes about transparency](wiki/Tech. Transparency)
  • [Notes about the window manager](wiki/Tech. GLWindow)
  • [Notes about shading code templating](wiki/Tech. ShaderTemplating)
  • [High level modules](wiki/Tech. HighLevelModules)
  • [Code generation](wiki/Tech. CodeGeneration)

Usage

  • [Usage Examples](wiki/Usage. UsageExamples)
  • [Use cases](wiki/Usage. UseCases)

Web backend

  • [Static backend](wiki/WebGL. StaticWebBackend)
  • [Strategies about a possible web-based backend](wiki/WebGL. WebBackend)
  • [Older notes about browser integration](wiki/WebGL. BrowserIntegration)
  • [Integration with IPython](wiki/WebGL. IPythonintegration)

API specification

  • [Style guide](wiki/API. Guide)
  • [OpenGL wrapper](wiki/API. OpenGL)
  • [Transforms](wiki/API. Transforms)
  • [Shader system](wiki/API. Shaders)
  • [Visuals layer](wiki/API. Visuals)
  • [Collections](wiki/API. Collections)
  • [Event system](wiki/API. Events)
  • [App system](wiki/API. App)