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Minmus Highlands impact point is calculated incorrectly #173

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Defaultldentity opened this issue Feb 15, 2020 · 2 comments
Open

Minmus Highlands impact point is calculated incorrectly #173

Defaultldentity opened this issue Feb 15, 2020 · 2 comments

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@Defaultldentity
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Defaultldentity commented Feb 15, 2020

Landing trajectory is calculated incorrectly on minmus highlands, at least near the following two points:

LAT: 65 LNG: -105
LAT: 4.2 LNG: -65.5

All the other biomes (except Slopes - haven't tested it yet) seem to be fine on Minmus - I've tried a single point for each biome.

"Time to impact" is reported by Trajectories mod to be much more than zero at the time an actual impact happens, and trajectory is incoherent with the calculated point of impact (see screenshot).

Vanilla game HUD ground radar shows correct height of 0m at the moment of impact.

Screenshot

On the screenshot (LAT: 4.2 LNG: -65.5) impact is imminent, but Trajectories reports 27 seconds till impact. Probe's shadow on the screenshot estimates impact point well, but trajectory drawn goes long below the ground (panning the camera makes it obvious; it's not occluded by the ground either), and projected impact point is way off it.

2020-02-15-151510_3840x1080_scrot

Versions

KSP 1.8.1, Trajectories 2.3

@Defaultldentity
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Defaultldentity commented Feb 15, 2020

Another screenshot with Trajectories being the only mod installed

2020-02-15-153720_3840x1080_scrot

@Defaultldentity
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[screenshot] while testing further, i noticed for a moment that there might be two levels of the ground surfaces in highland biomes

2020-02-15-162624_3840x1080_scrot

It might be relevant? Maybe Trajectories assumes impact on the lower ground surface instead of the higher one.

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