You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
in the 3D rasterizer there's an argument "camera model" that's missing from the 2DGS
is there a way to manually compute the projection matrix for the rendering?
The text was updated successfully, but these errors were encountered:
in the 3D rasterizer there's an argument "camera model" that's missing from the 2DGS
is there a way to manually compute the projection matrix for the rendering?
The text was updated successfully, but these errors were encountered: