From ef7d4775df3d8e0e87a5a9ae81bef235237380d1 Mon Sep 17 00:00:00 2001 From: Matyrobbrt Date: Wed, 23 Oct 2024 19:27:19 +0300 Subject: [PATCH] Fix mod logos not being rendered in the mod list Seems like the UVs and the dimensions were swapped in the `blit` call. Fixes #1611 --- .../neoforge/client/extensions/IGuiGraphicsExtension.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/net/neoforged/neoforge/client/extensions/IGuiGraphicsExtension.java b/src/main/java/net/neoforged/neoforge/client/extensions/IGuiGraphicsExtension.java index d6b1da00e0..3d4d365b1f 100644 --- a/src/main/java/net/neoforged/neoforge/client/extensions/IGuiGraphicsExtension.java +++ b/src/main/java/net/neoforged/neoforge/client/extensions/IGuiGraphicsExtension.java @@ -143,7 +143,7 @@ default void blitInscribed(ResourceLocation texture, int x, int y, int boundsWid if (centerX) x += (w - boundsWidth) / 2; } - self().blit(RenderType::guiTextured, texture, x, y, boundsWidth, boundsHeight, 0, 0, rectWidth, rectHeight, rectWidth, rectHeight); + self().blit(RenderType::guiTextured, texture, x, y, 0, 0, boundsWidth, boundsHeight, rectWidth, rectHeight, rectWidth, rectHeight); } // TODO: 1.20.2: do we need to fix these or can we just remove them?