diff --git a/src/main/java/net/neoforged/neoforge/common/extensions/IItemExtension.java b/src/main/java/net/neoforged/neoforge/common/extensions/IItemExtension.java
index b4cc31de7d..ab5cc0f8e1 100644
--- a/src/main/java/net/neoforged/neoforge/common/extensions/IItemExtension.java
+++ b/src/main/java/net/neoforged/neoforge/common/extensions/IItemExtension.java
@@ -314,19 +314,6 @@ default ResourceLocation getArmorTexture(ItemStack stack, EquipmentModel.LayerTy
         return null;
     }
 
-    /**
-     * Called when a entity tries to play the 'swing' animation.
-     *
-     * @param entity The entity swinging the item.
-     * @return True to cancel any further processing by {@link LivingEntity}
-     * @deprecated To be replaced with hand sensitive version in 21.2
-     * @see #onEntitySwing(ItemStack, LivingEntity, InteractionHand)
-     */
-    @Deprecated(forRemoval = true, since = "21.1")
-    default boolean onEntitySwing(ItemStack stack, LivingEntity entity) {
-        return false;
-    }
-
     /**
      * Called when a entity tries to play the 'swing' animation.
      *
@@ -334,7 +321,7 @@ default boolean onEntitySwing(ItemStack stack, LivingEntity entity) {
      * @return True to cancel any further processing by {@link LivingEntity}
      */
     default boolean onEntitySwing(ItemStack stack, LivingEntity entity, InteractionHand hand) {
-        return onEntitySwing(stack, entity);
+        return false;
     }
 
     /**
diff --git a/src/main/java/net/neoforged/neoforge/common/extensions/IItemStackExtension.java b/src/main/java/net/neoforged/neoforge/common/extensions/IItemStackExtension.java
index 68a254a3dc..0b18ba462f 100644
--- a/src/main/java/net/neoforged/neoforge/common/extensions/IItemStackExtension.java
+++ b/src/main/java/net/neoforged/neoforge/common/extensions/IItemStackExtension.java
@@ -195,19 +195,6 @@ default boolean canDisableShield(ItemStack shield, LivingEntity entity, LivingEn
         return self().getItem().canDisableShield(self(), shield, entity, attacker);
     }
 
-    /**
-     * Called when a entity tries to play the 'swing' animation.
-     *
-     * @param entity The entity swinging the item.
-     * @return True to cancel any further processing by {@link LivingEntity}
-     * @deprecated To be replaced with hand sensitive version in 21.2
-     * @see #onEntitySwing(LivingEntity, InteractionHand)
-     */
-    @Deprecated(forRemoval = true, since = "21.1")
-    default boolean onEntitySwing(LivingEntity entity) {
-        return self().getItem().onEntitySwing(self(), entity);
-    }
-
     /**
      * Called when a entity tries to play the 'swing' animation.
      *