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This repository has been archived by the owner on Sep 23, 2022. It is now read-only.
Basically since I have no idea what is causing this here is as much info as I can give.
Bot was a debug build compiled from d264ba0c9
Adrenaline Gamer was obtained from openag.pro.
HL is latest steam version.
I am running Ubuntu 18.04
I would like to note that this does not occur on vanilla HL. Full GDB backtrace
Edit: Just to be cautious do not connect to any VAC secured server on an instance of hl that has had gdb attached to it.
Edit 2: I just did some more testing, and it seems to be related to how the bot interacts with ag.so. I replaced ag.so with hl.so and the game did not segfault.
The text was updated successfully, but these errors were encountered:
Basically since I have no idea what is causing this here is as much info as I can give.
Bot was a debug build compiled from d264ba0c9
Adrenaline Gamer was obtained from openag.pro.
HL is latest steam version.
I am running Ubuntu 18.04
I would like to note that this does not occur on vanilla HL.
Full GDB backtrace
Edit: Just to be cautious do not connect to any VAC secured server on an instance of hl that has had gdb attached to it.
Edit 2: I just did some more testing, and it seems to be related to how the bot interacts with ag.so. I replaced ag.so with hl.so and the game did not segfault.
The text was updated successfully, but these errors were encountered: