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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 2.8.3)
project(mesh_rviz_plugins)
find_package(catkin_simple REQUIRED)
catkin_simple(ALL_DEPS_REQUIRED)
set(CMAKE_MACOSX_RPATH 0)
add_definitions(-std=c++11 -Wall)
## System dependencies are found with CMake's conventions
find_package(PkgConfig REQUIRED)
pkg_check_modules(EIGEN3 REQUIRED eigen3>=3.2)
############# RVIZ #######################
pkg_check_modules(OGRE OGRE)
# This setting causes Qt's "MOC" generation to happen automatically.
set(CMAKE_AUTOMOC ON)
## This plugin includes Qt widgets, so we must include Qt like so:
## We'll use the version that rviz used so they are compatible.
if(rviz_QT_VERSION VERSION_LESS "5")
message(STATUS "Using Qt4 based on the rviz_QT_VERSION: ${rviz_QT_VERSION}")
find_package(Qt4 ${rviz_QT_VERSION} EXACT REQUIRED QtCore QtGui)
## pull in all required include dirs, define QT_LIBRARIES, etc.
include(${QT_USE_FILE})
qt4_wrap_cpp(MOC_FILES
${INCLUDE_FILES_QT}
)
else()
message(STATUS "Using Qt5 based on the rviz_QT_VERSION: ${rviz_QT_VERSION}")
find_package(Qt5 ${rviz_QT_VERSION} EXACT REQUIRED Core Widgets)
## make target_link_libraries(${QT_LIBRARIES}) pull in all required dependencies
set(QT_LIBRARIES Qt5::Widgets)
QT5_WRAP_CPP(MOC_FILES
${INCLUDE_FILES_QT}
)
endif()
## Prefer the Qt signals and slots to avoid defining "emit", "slots",
## etc because they can conflict with boost signals, so define QT_NO_KEYWORDS here.
add_definitions(-DQT_NO_KEYWORDS)
include_directories(${OGRE_INCLUDE_DIRS})
link_directories(${OGRE_LIBRARY_DIRS})
###############################################################33
# Set some compiler flags.
add_definitions("-DENABLE_SSE")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${SSE_FLAGS} -march=native")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${SSE_FLAGS} -march=native")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${SSE_FLAGS} -march=native")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${SSE_FLAGS} -march=native")
## Specify additional locations of header files
## Your package locations should be listed before other locations
include_directories(include
${EIGEN3_INCLUDE_DIRS})
set(MOC_FILES include/mesh_rviz_plugins/textured_mesh_display.h)
cs_add_library(${PROJECT_NAME}
include/mesh_rviz_plugins/visual.h
include/mesh_rviz_plugins/textured_mesh_display.h
include/mesh_rviz_plugins/textured_mesh_visual.h
src/textured_mesh_display.cc
src/textured_mesh_visual.cc
include/mesh_rviz_plugins/surface_normals_visual.h
src/surface_normals_visual.cc
${MOC_FILES})
## Add cmake target dependencies of the executable/library
## as an example, message headers may need to be generated before nodes
# add_dependencies(mesh_rviz_plugins_node mesh_rviz_plugins_generate_messages_cpp)
add_dependencies(${PROJECT_NAME} pcl_msgs_generate_messages_cpp)
target_link_libraries(${PROJECT_NAME}
${OGRE_LIBRARIES}
${QT_LIBRARIES})
install(
FILES mesh_rviz_plugins.xml
DESTINATION ${CATKIN_PACKAGE_SHARE_DESTINATION})
install(
DIRECTORY icons/
DESTINATION ${CATKIN_PACKAGE_SHARE_DESTINATION}/icons)
cs_install()
cs_export()