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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="godot-licensing"
run/main_scene="res://example/example.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://static/godot-licensing.svg"
[autoload]
GodotLicensing="*res://addons/godot_licensing/godot_licensing.gd"
[display]
window/size/viewport_width=512
window/size/viewport_height=512
window/size/initial_position=Vector2i(152, 648)
window/size/window_width_override=512
window/size/window_height_override=512
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[editor_plugins]
enabled=PackedStringArray("res://addons/godot_licensing/plugin.cfg")