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Support all platforms in GitHub Workflows (especially MacOS and iOS) #3

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nathanfranke opened this issue Sep 22, 2022 · 3 comments
Open
6 of 10 tasks
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enhancement New feature or request help wanted Extra attention is needed

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@nathanfranke
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nathanfranke commented Sep 22, 2022

  • Linux x86_64 (Debug)
  • Linux x86_64 (Release)
  • Windows x86_64 (Debug)
  • Windows x86_64 (Release)
  • Android arm64v8 (Debug)
  • Android arm64v8 (Release)
  • MacOS (Debug)
  • MacOS (Release)
  • iOS (Debug)
  • iOS (Release)

I rarely use apple products, so I didn't bother going out of my way to support them, but they are still important!

@nathanfranke nathanfranke added enhancement New feature or request help wanted Extra attention is needed labels Sep 22, 2022
@vaporvee
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vaporvee commented May 9, 2023

How is the progress on a macos workflow?

@MoralCode
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macos seems to be supported now

@nathanfranke nathanfranke pinned this issue May 11, 2024
@bmolyneaux
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bmolyneaux commented Jul 9, 2024

Building locally, MacOS (Debug) works for me with godot-cpp on master, but not 4.2. @MoralCode this issue is about the GitHub Workflows though.

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