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danmaku_main.c
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/*
* Copyright 2017 Iru Cai <[email protected]>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "danmaku.h"
#include <unistd.h>
int main(void)
{
display_info di;
danmaku_info *dan, *dan2;
char ustr[100];
// const char *fontname = "Source Code Pro Light";
const char *fontname = "思源黑体 CN:size=40";
danmaku_init(&di, fontname);
scanf("%s", ustr);
dan = create_danmaku(&di, ustr, find_color("red"), dm_init_fly_l2r, 1000);
dan2 = create_danmaku(&di, ustr, find_color("blue"), dm_init_fly_r2l, 1000);
issue_danmaku(dan);
issue_danmaku(dan2);
while (1) {
// XEvent e;
// XNextEvent(di.dpy, &e);
XFlush(di.dpy);
move_danmaku(dan);
move_danmaku(dan2);
usleep(10000);
}
XCloseDisplay(di.dpy);
}