From 047860fcc63d033aaeec4da9f854bb5aa8a9f2d9 Mon Sep 17 00:00:00 2001 From: musurca Date: Sat, 25 May 2019 03:08:46 -0700 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 131e353..fda31c3 100644 --- a/README.md +++ b/README.md @@ -17,7 +17,7 @@ _Burial and Exhumation_ _Autopsies_ * Medics can perform an autopsy on any body in the field to determine cause of death (requires Surgical Kit). -* When performed near a medical facility, an autopsy can also determine the time of death, the faction of the killer--and can even reveal the identity of an unknown victim whose death had been concealed, allowing the body to be returned to his family. +* When performed near a medical facility, an autopsy can also determine the time of death, the faction of the killer — and can even reveal the identity of an unknown victim whose death had been concealed, allowing the body to be returned to his family. _Customization_ * Mission creators can attach functions to event handlers to produce custom events upon civilian death, body delivery to next-of-kin, or death concealment. @@ -93,7 +93,7 @@ For questions, comments, or bug reports, please contact me directly at nick.musu CHANGELOG: --------------------- -v.1.3 (May 25, 2019): +v1.3 (May 25, 2019): * added: Autopsies * added: autopsy event handler if concealed death is revealed * added: CBA setting to automatically add bodybag to dead civilian inventory (e.g. for missions where getting a bodybag is difficult, like Antistasi)