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Add experiment video recording #53
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munichpavel
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I moved the draw method from the human player to the base player class. Since I have a print_game_state attribute for every player with different defaults (False for random, True for human), there is no reason for only having the current draw method in subclasses.
* Keep draw method only in GameState of clovek_ne_jezi_se/game_agent.py * Draw game state for all moves, saving to directory
I also fixed doc path typo (meant to have this on a different commit, but lost track)
…lovek-ne-jezi-se into add-game-recording
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Closes #51
Changes
clovek_ne_jezi_se/agents.py
player classes, keep only inclovek_ne_jezi_se/game_state.py
. The anticipated use case of showing a picture of the game state only makes sense for interactive play, and this need has nothing to do with drawing or not, but rather how the game state drawing is displayed.