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config.pde
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config.pde
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static class Config {
//// SALLY CAN EDIT ///////////////////////////
// timeline(s)
static int[] timeline1 = { 1, 200, 400, 600, 680, 860, 900, 910, 920, 925, 1000, 1100, 1200 };
static int[] timeline2 = { 1, 100, 300, 500, 510, 520, 530, 540, 600 };
static int[] timeline3 = { 1, 275, 375, 575, 700, 800, 810, 850, 880, 881, 882, 883, 887, 888 };
// event probability
static boolean enableProbability = true;
static int likelihood = 75; // how likely is the event to fire? e.g. 75 is 75% of the time
// Image visible for
static int keepImageForFrames = 100;
// Bluring
// 3600 frames per minute at normal framerate 60fps
static int blurFromFrame = 600; // 30 seconds START
// When bluring runs at approx 7fps e.g. 30 seconds would be 7 * 30 = 210 frames
static int blurUntilFrame = 605; // 60 seconds STOP
// Audio
static int reverbLikelihood = 50;
static float globalGain = 0.5; // range of 0 (min) to 1 (max)
//// END OF SALLY CAN EDIT ///////////////////
}