-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathvariation.js
120 lines (101 loc) · 3.99 KB
/
variation.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
var scores, roundScore, activePlayer, gamePlaying;
init();
// Roll dice (using mouse click or spacebar)
document.querySelector('.btn-roll').addEventListener('click', rollDice);
document.querySelector('.btn-hold').addEventListener('click', holdDice);
document.addEventListener('keyup', function(event) {
if (event.key === ' ') {
rollDice();
} else if (event.key === 'Enter') {
holdDice();
} else if (event.key === '1') {
init();
}
});
// --- DICE ROLL --- //
function rollDice() {
if (gamePlaying) {
// 1. Random number
var dice1 = Math.floor(Math.random() * 6) + 1;
var dice2 = Math.floor(Math.random() * 6) + 1;
// 2. Display result
document.getElementById('dice-1').style.display = 'block';
document.getElementById('dice-2').style.display = 'block';
document.getElementById('dice-1').src = 'dice-' + dice1 + '.png';
document.getElementById('dice-2').src = 'dice-' + dice2 + '.png';
// // 3. Update round score only if rolled number was not a 1.
if (dice1 !== 1 && dice2 !== 1) {
// Add score
roundScore += dice1 + dice2;
document.querySelector('#current-' + activePlayer).textContent = roundScore;
} else {
// Next player
setTimeout(function(){ nextPlayer(); }, 1700);
}
}
}
// --- DICE HOLD --- //
function holdDice() {
if (gamePlaying) {
// Add CURRENT score to GLOBAL score
scores[activePlayer] += roundScore;
// Update UI
document.querySelector('#score-' + activePlayer).textContent = scores[activePlayer];
var input = document.querySelector('.final-score').value;
var winningScore;
// Undefined, 0, null or "" are COERCED to false. Anything else is COERCED to true.
if (input) {
winningScore = input;
} else {
winningScore = 100;
}
// Check if player won the game
if (scores[activePlayer] >= winningScore) {
document.querySelector('#name-' + activePlayer).textContent = 'Winner!';
document.getElementById('dice-1').style.display = 'none';
document.getElementById('dice-2').style.display = 'none';
document.querySelector('.player-' + activePlayer + '-panel').classList.add('winner');
document.querySelector('.player-' + activePlayer + '-panel').classList.remove('active');
gamePlaying = false;
} else {
// Next player
setTimeout(function(){ nextPlayer(); }, 800);
}
}
}
// --- NEXT PLAYER --- //
function nextPlayer() {
// Next player
activePlayer === 0 ? (activePlayer = 1) : (activePlayer = 0);
roundScore = 0;
document.getElementById('current-0').textContent = '0';
document.getElementById('current-1').textContent = '0';
// document.querySelector(".player-0-panel").classList.remove("active");
// document.querySelector(".player-1-panel").classList.add("active");
document.querySelector('.player-0-panel').classList.toggle('active');
document.querySelector('.player-1-panel').classList.toggle('active');
document.getElementById('dice-1').style.display = 'none';
document.getElementById('dice-2').style.display = 'none';
}
// Don't add init() as we only want function to be called on btn-new click. Pass it as a param without ().
document.querySelector('.btn-new').addEventListener('click', init);
// --- START GAME --- //
function init() {
scores = [0, 0];
activePlayer = 0;
roundScore = 0;
gamePlaying = true;
document.getElementById('dice-1').style.display = 'none';
document.getElementById('dice-2').style.display = 'none';
document.getElementById('score-0').textContent = '0';
document.getElementById('score-1').textContent = '0';
document.getElementById('current-0').textContent = '0';
document.getElementById('current-1').textContent = '0';
document.getElementById('name-0').textContent = 'Player 1';
document.getElementById('name-1').textContent = 'Player 2';
document.querySelector('.player-0-panel').classList.remove('winner');
document.querySelector('.player-1-panel').classList.remove('winner');
document.querySelector('.player-0-panel').classList.remove('active');
document.querySelector('.player-0-panel').classList.add('active');
document.querySelector('.player-1-panel').classList.remove('active');
}