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Xcode does not store its C++ headers at /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1 any longer. It seems they now need to be selected by their SDK, so it should be /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++ instead for Xcode 15+.
OS: macOS 14.4.1
Used headers
Used settings
Target: Clang
Other settings
Stack trace or incompilable generated code
Error: Could not find a valid C++ include folder: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1
The text was updated successfully, but these errors were encountered:
The build doesn't seem to work under Rosetta x86_64 or arm64 on my M1 Macbook. Not sure if the compiled LLVM binaries for arm64 are working. We will likely need to get the arm64 build working for me to contribute, but this is something we also likely need to do for MacOS support going forward.
Brief Description
Xcode does not store its C++ headers at
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1
any longer. It seems they now need to be selected by their SDK, so it should be/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++
instead for Xcode 15+.OS: macOS 14.4.1
Used headers
Used settings
Target: Clang
Other settings
Stack trace or incompilable generated code
The text was updated successfully, but these errors were encountered: