Releases: modernuo/ModernUO
Releases · modernuo/ModernUO
0.9.1.11
Bug Fixes
- Adds OnBeforeDisconnected and BeforeDisconnected eventsink (#1004) (f2275cb)
- Adds Poison to codegen (#1002) (fc3d9b9)
- Codegens farmables (#1001) (933c410)
- Codegens vendor contracts (#1000) (4bde9a4)
- Fixes CAGLoader NPE (#1006) (0f304d7)
- Fixes cutting cloth (#1003) (3a0f2b0)
- Fixes expansion flags for animations (#1009) (8f1240d)
- Fixes mount blocking and adds permanent option for customization (#1005) (848db6f)
- Removes dummy mobiles (#1007) (d1a3c9b)
0.9.1.1
0.9.0.39
Bug Fixes
- Adds Combine overloads (#989) (0d9259e)
- Codegens deeds (#983) (9baa6f5)
- Fixes food stacking for poisoned food. (#987) (f91ebe8)
- Fixes loading multi when client is missing (#996) (910549d)
- Fixes spelling of 8th age (#995) (6c22bb2)
- Fixes wrong point reference in building region (#982) (55a6589)
- Properly count timers for DumpInfo (#986) (b2b4c80)
- Simplifies expansion checks (#994) (de0bf03)
Features
0.9.0.27
Bug Fixes
- Adds Gen2 callback for each STArrayPool (#971) (e9f986f)
- Codegens artifacts (#978) (b61968d)
- Codegens furniture containers (#977) (fa0bf86)
- Codegens lockable containers and cleans up lockpickable (#976) (8f922c9)
- Codegens mark containers (#974) (ba5bb13)
- Codegens trappable containers (#973) (2f6a0fa)
- Codegens TreasureMapChest (#975) (fc0594f)
- Converts stealable artifacts to a system instead of a spawner. (#979) (e148e1c)
- Fixes bank checks falling to the floor. (#972) (81cafa0)
- Fixes world save timer issue (#981) (a5a5460)
Features
0.9.0.14
Bug Fixes
- Cleans up LINQ calls. (#965) (23532db)
- Cleans up Point checks and removes statics (#966) (0925a2d)
- Cleans up unused code (#961) (1e5b1a1)
- Deletes schema migration project (#954) (60991b7)
- Fixes bad movement checks (#960) (c64e3e3)
- Fixes file reading. (#958) (16c4268)
- Fixes mana insufficient message for newer clients. (#957) (44bd129)
- Fixes NPC slowness. (#955) (bdee7bc)
- Fixes speed issues (#959) (1ec3636)
- Round 3 of speed updates for NPCs (#963) (89f3a05)
- Streamlines gump compilation (#969) (c166e11)
- Updates ArrayPool to STArrayPool for performance. (#968) (14b63ca)
- Updates sponsors links (154f7ed)
- Uses variables for gump html localized (#970) (601eb4e)
Features
0.8.3.112
Bug Fixes
- Codegens containers (#946) (003ad11)
- Codegens salvage bags (#947) (9bc6d5b)
- Codegens treasure chests (#949) (54b268c)
- Codegens treasure/paragon chests & strongboxes (#948) (17f8d35)
- Fixes packet length checks (#953) (58b907d)
- Fixes stats for earlier expansions (#950) (ca29fc6)
- Fixes UOClient NPE (#952) (1f41622)
- Use tuple shorthand syntax (#951) (5a43c80)
0.8.3.104
Bug Fixes
- Adds CUO settings support and adds more robust 7.0.9 support (#945) (5b7b99e)
- Cleans up mobile status packets (#835) (651cffa)
- Converts BaseArmor and BaseClothing to use string crafter fields (#928) (7718167)
- Fixes town crier NPE (#942) (dc2b00e)
- Fixes various minor issues (#943) (5db8b13)
- Fixes weight problem with dupe. Fixes mobile base weight. (#938) (6593abf)
- Simplifies fastwalk detection (#907) (e873d2e)
- Stops creating blocked packets entirely (#944) (941452d)
- Update Blighted Grove Teleporters (#939) (032f21f)
0.8.3.94
Bug Fixes
- Adds more null checks for text definition to prevent NPEs (#936) (2009ac6)
- Fixes argument for schema generation in publish command (#935) (0490982)
- Fixes craft checks (#929) (202c4a9)
- Fixes ruleset (#934) (36d07dd)
- Fixes running schema migrations on Windows (#932) (ecfa290)
- Fixes scrolls not working (#933) (11dcbe7)
- Fixes TextDefinition and optimizes CraftItem (#930) (d7786ce)
- Moves codegen to its own repo (#918) (48f1fe3)
0.8.3.86
Bug Fixes
- Adds server access with protected accounts (#915) (fc51b60)
- Adds Ubuntu 14 and Linux Mint 17/18/19 support specifically (#908) (ba378fc)
- Fixes account gold settings (#898) (93f09ba)
- Fixes crash from bad input in TC (#909) (4fd8b4d)
- Fixes en-us forced pricing culture throwing when bulding in VS (#921) (6fef622)
- Fixes guild roster crash (#906) (752407d)
- Fixes missing EJ houses in catalog (#925) (01a4173)
- Fixes server access for owners (#916) (1989488)
- Fixes server access NPE error (#919) (cf5cc24)
- Fixes setting body hue for resetstaffdress (#897) (a87aab1)
- Fixes setting staff access (#899) (dc6caf5)
- Fixes snooping staff (#900) (79dc9fa)
- Fixes sorting (#905) (c1134c5)
- Fixes timer migrations not compiling (#902) (5019ce9)
- Removes from literals (#893) (3cba8c4)
- Removes LINQ from Map.cs (#834) (284c3d0)
- Reset body hue and facial hair (#896) (4823282)
Features
0.8.3.60
Bug Fixes
- Adds back generic timer delay call (#880) (ef5aee8)
- Adds BitArray support with codegen (#888) (b125146)
- Changes spells so they register during configuration (#889) (f634ee2)
- Fixes badly formatted files (#878) (1cf7b6c)
- Fixes codege of hashsets (#879) (3258947)
- Fixes damage bonus and makes it easier to read (#885) (61e2177)
- Fixes divide by zero in poison spell (#883) (aba3473)
- Fixes first/second scrolls crashing (#891) (171df32)
- Fixes skill requirements and cleans up magery spells (#870) (4f97148)
- Fixes VS builds by reverting back to nstd20 (#882) (16f65e5)
- Removes Debian 9 support, Adds Windows 11 (#877) (b3c153e)