-
Notifications
You must be signed in to change notification settings - Fork 0
/
PriorityTrafficGenerator.h
72 lines (59 loc) · 1.79 KB
/
PriorityTrafficGenerator.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see http://www.gnu.org/licenses/.
//
#ifndef __BACKBONE_PRIORITYTRAFFICGENERATOR_H_
#define __BACKBONE_PRIORITYTRAFFICGENERATOR_H_
#include <omnetpp.h>
#include <MACAddress.h>
#include "cModule.h"
#include <vector>
#include <string>
/**
* TODO - Generated class
*/
class PriorityTrafficGenerator : public cSimpleModule
{
protected:
long seqNum;
// send parameters
cPar *sendInterval;
cPar *numPacketsPerBurst;
cPar *packetLength;
int etherType;
MACAddress destMACAddress;
// self messages
cMessage *timerMsg;
simtime_t stopTime;
// receive statistics
long packetsSent;
long packetsReceived;
static simsignal_t sentPkSignal;
static simsignal_t rcvdPkSignal;
bool dynamicAPConnections;
cModule *currentlyAPConnected;
std::vector<std::string> accessPointPaths;
void reconnect();
public:
PriorityTrafficGenerator();
~PriorityTrafficGenerator();
protected:
virtual void initialize(int stage);
virtual int numInitStages() const {return 2;}
virtual void handleMessage(cMessage *msg);
virtual void finish();
virtual MACAddress resolveDestMACAddress();
virtual void sendBurstPackets();
virtual void receivePacket(cPacket *msg);
};
#endif